Thanks to Jazzcat for highlighting this one, but on Philippe Lesire’s website, he mentions working on a game called Nereid which sadly didn’t quite make it. Nereid was to be some kind of space game, and Philippe produced a series … Continue reading →
A fantastic Super Zelda clone written for the C64 by Crossbow/Crest and was a secret part to the demo Krestage 3 – More Weird Stuff. This awesome clone has to be seen to be believed. Unfortunately it seems we will … Continue reading →
A stunning little game, featuring some great graphics and wonderful spot effects and animations. This game was intended to be sold via mail order companies on the C64 for a price of around £8.99, which seems like a reasonable price … Continue reading →
Mumbles – Super Spy was another cool looking game from Databyte, and was advertised with their released game, Polar Pierre within all the popular magazines at the time. Just how the game would have played is anyone’s guess. As far … Continue reading →
This was to be the original NightShift game, as it started out.. with a victorian toy-making machine. Lucasfilm later stepped in and had all the toys changed and the game changed to what was eventually released as “Nightshift”. It is … Continue reading →
A quick entry for a slightly different looking Movie Monster game that was in various magazines at the time. Happy Computer in particular were presented with a preview of “The Movie Monster” in the Spring of 1986 which had a … Continue reading →
A GTW title that could be vapourware, but we can confirm there was planning to have a sequel to the fairly well recieved Mothership game that was originally released in 1983 by Softsync and then republished by Artic later. The … Continue reading →
Another very early preview, Moppel is a simplistic side scroller where you control some guy that I think is in a wheelchair and scrolls across a city landscape. It’s quite simple, and apart from the scrolling and some little animations, … Continue reading →
This game has been brought to our attention thanks to Wayne Womersley of Art Ravers, who regularly writes for Commodore Scene. And it is from that particular magazine where this game stems from… Moon Gods was being designed for Commodore … Continue reading →
Since the craze of Wolfenstein and Doom on the PC’s in the early 90’s, we saw a new breakthrough in gaming. Seeing this kind of game even on the likes of a SNES or an Amiga was pretty impressive to … Continue reading →
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