Gore
Gore was a rather interesting idea which was being developed in 1990 by DMA Designs, the guys behind the famous Lemmings, which was to follow a year after this game. The game was to be similiar to Golden Axe, with … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3505
Gore was a rather interesting idea which was being developed in 1990 by DMA Designs, the guys behind the famous Lemmings, which was to follow a year after this game. The game was to be similiar to Golden Axe, with … Continue reading
A popular game on the Amiga in its early days, the C64 saw a conversion preview released of the game. I don’t know much about the game itself, apart from its recievement on the Amiga, and it mean’t to be … Continue reading
A hugely popular game from the Bitmap Bros on the Amiga and other 16-bit systems done way back in around 1991. Famous not only for the game itself, but for the music score for the game. In the year 2000, … Continue reading
Many moons ago as the C64 was resurging through fanzines, Godflesh was announced to the world as a new beat-em-up in production by First Blood Entertainment in 1996. Previously doing a few other games, this sounded particularly exciting. Sadly nothing … Continue reading
I always regret not growing up when the likes of "Ghosts and Goblins" came out on the C64, and being able to go out and buy the game as soon as it was launched… I could have possibly gone out … Continue reading
"Get Dexter" or "Crafton & Xunk" was an isometric 3D game popular on the Amstrad, published by Infogrames. According to the White Wizard’s review of Mandragore (a role-playing game by Infogrames) on page 70 of issue 16 of Zzap 64, … Continue reading
Not entirely sure what Geotrope was to be just yet, but the demo that was released suggests a Japanese Anime themed game. And an impressive little demo too. Nothing of the game was included though, but some clues were given … Continue reading
Already we have a few entries in GTW which are Apex based games, and here is another one. Not too much to say at present, apart from that this was a game being developed around 3 years before Creatures in … Continue reading
Steve Bak (author of the Cuthbert games as well as Hercules and C64 Ghostbusters 2) was one of the first Atari ST programmers, owning the UK’s first development kit and working on games before its official UK release. His 16-bit … Continue reading
After the first great puzzler, Demonware decided that a sequel was in order, and so the C64 version was put into planning… but how about production? We are not sure, but Peter Thierolf tells us that he remembers not much, … Continue reading
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