Enemy or NME was a side scrolling shooter that was graphically awesome according to project manager Darren Melborne. This was a game to be based upon the R-Type inspired mechanical/organic style of the day the title featured great graphics and … Continue reading →
A very obscure title which was mentioned and only had the title of “Sideways SEUCK game”. Now this was not long after the unreleased Breakthrough, and we assume that RR Software may have come up with their own tweaked SEUCK … Continue reading →
Elaroo is based around an elephant who bounces around various platforms on a pogo stick, while collecting as many coins as possible and bouncing on the heads of enemies to get bubblegum. I can’t quite make out which game this … Continue reading →
Exodus was to be a side scrolling shoot em up that owed it’s inspiration to Battlestar Galactica. A kind of cross between Defender and Uridium. The game was previously unknown by many until Darren Melbourne shed some light on the … Continue reading →
A new GTW entered into the archives, kindly fixed up for GTW from the work disks of Harold Klink and Martijn Althuizen. Enemy Scout is both a sideways SEU and a sideway run-along game in its early stages of development. … Continue reading →
Elysium was to be a game to match the class of Ultimate’s Knightlore and Alien 8 games on the C64, using some rather cool programming techniques to get everything running to speed. The developer had finished Imhotep, and started working … Continue reading →
A graphically impressive strip poker game, with some artwork which puts Cover Girl and Sam Fox Strip Poker right into the shade. Very proffesionally created, this game was mean’t for release by mail order. Featuring a impressive set of developers … Continue reading →
Don’t get too excited about this one. Its uncertain if this was meant to be, but Dune 2 may well have been planned for development at some stage on the C64. The static mock ups that we have here could … Continue reading →
A game which has been found out about thanks to information from Darren Melbourne. Duel is a split screen shooter which featured tons of parallax scrolling and special effects throughout. It was to be a combat game where you are … Continue reading →
A neat and almost complete game, where you control a blue penguin type creature that flies around collecting many many objects and sweets for points, before progressing to the next level. Each colorful level is multi-directional, quite fast and smooth … Continue reading →
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