Bits For Bizmo
One you may not of heard of until now, but Bits for Bizmo was listed on Pete Baron’s CV page and was described as: "2D Scrolling platformer based on an AD2000 character in a Judge Dredd story". In an interview … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3530
One you may not of heard of until now, but Bits for Bizmo was listed on Pete Baron’s CV page and was described as: "2D Scrolling platformer based on an AD2000 character in a Judge Dredd story". In an interview … Continue reading
Bio Defence was to be a game based inside the human body and fighting off diseases. It was being produced by Tymac back in 1985 and was found out about via Home Computing Weekly magazine (26th Feb 1985) when Tymac … Continue reading
A very early preview of a game consisting of a controllable fish which can swim around the one screen present here. Swimming off the screen makes you reappear on the opposite end. Apart from a little animated interaction with another … Continue reading
Big Run was the Jaleco coin-op based on the Paris to Dakkar rally which includes a very tough rally car which can be crashed into anything and still plod on. Popular in the arcades, this C64 conversion was part of … Continue reading
Big Business is a strategy game where you have to run a business and do various dodgy things. It’s a combination of business and humour according to most reviews for the Amiga platform. – on which it actually got a … Continue reading
A game being produced by R Pedersen, who developed a number of games which never made the light of day. The games were all made in MSDOS first, then ported easily over to the C64 and Apple machines. This game … Continue reading
A short entry by active C64 developer, Richard Bayliss. Big Bite Live was basically meant to have been a boxing game, based on The Big Fight Live programmed in BASIC with machine code routines like a IRQ music player. The … Continue reading
Benidorm is a little known game which was due for release on both the Spectrum and C64 back in 1984 from a software company called Little Softie. The game was advertised in the likes of Personal Computer Gamer, and we … Continue reading
Behemoth was to be a kind of Armalyte clone for a budget label to pay some bills at Walking Circles. When questioned, the game’s developer Carleton Handley had the following to say: “Our C64 work from Domark dried up as … Continue reading
Bee 52 was to be one of Codemasters’ last ventures in the C64 market before moving fully onto the 16-bits. A cute little game where you control a bee who must fill up on honey, whilst avoiding various creatures. It … Continue reading
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