My tribute to Jason Kelk
Recently my good friend of 27 years, Jason Kelk, sadly lost his 15 month battle with COVID. It’s still sinking in that he’s no longer with us, so to try and help process things I wrote a blog post about … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3447
Recently my good friend of 27 years, Jason Kelk, sadly lost his 15 month battle with COVID. It’s still sinking in that he’s no longer with us, so to try and help process things I wrote a blog post about … Continue reading
A very short entry for now, for a simple text adventure game that has been recovered by GTW64 regular Csaba Virag and which doesn’t seem to be in Gamebase or elsewhere just yet. It is a German language text adventure, … Continue reading
Still just about managing to sit at the computer long enough in the heat to produce another GTW64 update for a new month. This month we have a 30+ year long lost Kele Line game recovered, a 32 year old … Continue reading
There are some nice surprises that turn up from time to time in the C64 scene, and one recent one has been the surfacing of the Tape / Disk masterer of Edge/Softek’s conversion of Shao Lin’s Road on the C64. … Continue reading
Accilatem was an early attempt at an RPG created by a 15 year old LDX#40 in 1989 whilst operating under the handle of “Noggie” at the time. It is also “Metalicca” spelt backwards too :-) Sadly the project was never … Continue reading
Our next entry was flagged up by Gamebase64, as we’re not actually sure if the game ever saw a full release or not. Maybe you can help us? The game has been within the digital archives since its supposed release … Continue reading
When Keith Purkiss got in touch to confirm that he was the developer of Apprentice for Rainbow Arts, he also revealed that he had been involved on a Commodore 64 conversion of Artic Computing’s Alladin’s Cave. This was a single … Continue reading
A recent recovery in 2021 and lost for well over 30 years, The Mad Scientist was sent to several major software houses at the time in the 80’s, such as Kele Line – who seemed most likely to publish. Unfortunately, … Continue reading
Our next entry into the archives is a recent one, which was a sideways scrolling SEUCK title that was being worked on by JinxTengu in 2008. According to Richard Bayliss, the game was aimed to be split into different parts, … Continue reading
1993-1995 Black Legend Platforms: Commodore Amiga and CD32 A short post for now to highlight a series of games that were due for release on the Amiga by Black Legend across a 2-3 year period. The publisher behind titles such … Continue reading
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Games That Weren't® is the registered trademark of Frank Gasking.