1987-1991 Gremlin Graphics Platforms: Commodore Amiga and Atari ST Credits: Richard Costello (Lead developer), Bill Allen (Arena subgame developer), Andy Bryant (Gun subgame developer), Kevin Bulmer (Artist) and Ben Daglish (Music and FX) For years, screenshots from magazines have taunted … Continue reading →
Following on from Grzegorz Antosiewicz’s recent asset differences post for Alien Breed 3D, comes a set for Alien Breed Tower Assault. Grzegorz summarizes the following differences to the final game, which you can check out in the gallery below.
A quick post thanks to Grzegorz Antosiewicz, with some images showing some minor differences and what seem to be some unused assets not seen in the final game. The One magazine showed a preview with some early screens, one showing … Continue reading →
A quick post thanks to Grzegorz Antosiewicz, with a series of screenshots and magazine scans showing unused assets and features not found in the final version of Alien Breed 3D. The game was previewed in many magazines during 1995, with … Continue reading →
1988 Firebird and then Electronic Arts Platform: Atari ST (and likely Commodore Amiga) An impressive looking title which featured a massive dragon main character, which took up most of the screen. This was to be a second title signed up … Continue reading →
Our next entry popped up via Twitter in late 2020 thanks to Mark Hardisty, who spotted ex-C64 developer Chris Hester posting up some photos of a game that he worked on. Ultrabulb seems to be a kind of Spindizzy clone, … Continue reading →
Not seemingly based on the famous film series at all, this is a very simple multi-directional scrolling shooter that was being developed back in 1996. It does have a slight feel of “Empire Strikes Back” from the VCS about it, … Continue reading →
A quick entry, as there isn’t really that much to say about our next title. It’s called Star Fighter – there’s a start, and its meant to be a sideways scrolling shooter by the looks of it – but its … Continue reading →
Side scrolling shooters are a popular genre on the C64, and Squad Force Five is adding to the proof of that. A game that was in development around 2011. The HUD, sprites and attack waves all look pretty good – … Continue reading →
Space Ball is a simple but neat puzzler game, slightly similar to Sensitive in some ways – where you bounce on a set of tiles. As you move though, holes appear around you rather than behind/under you and you have … Continue reading →
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