1995 Peakstar Software / SEGA Platforms: SEGA 32X and Saturn As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with … Continue reading →
An arcade game from a company better known for their text adventure games. Stratos was advertised for the C64, Atari and TRS-80 – and seems to have been released for the last two platforms but the C64. They even have … Continue reading →
I can’t believe that in 2020, we didn’t have this game in the archives! I’ve known about it for years and assumed it was already there when I kept seeing the game listed in Commodore Format’s early warning scanner. When … Continue reading →
1997-1998 Team 17 Platforms: PC, Mac and Amiga A quick entry post for a football management game that was due for release by non other than Team 17 back around 1997/98 time – thanks to Niklas Lindholm for the heads … Continue reading →
Year: 1987-1992 Platforms: Atari ST, Commodore Amiga, PC (DOS) and SEGA Mega Drive As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to … Continue reading →
A possibly cock up by Commodore Format, or was Gauntlet 3 originally set to be a far more ambitious title that intended? Of course, we all know about the infamous tale of the C64 edition not seeing full release – … Continue reading →
1995 Data Design Interactive Platform: Atari Jaguar As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the book … Continue reading →
It is with great thanks to our friends at Unseen64 and specifically Luca Taborelli and contributor MP83 that this title has been highlighted to us as yet another lost title for we believe the Commodore 64, but also ZX Spectrum … Continue reading →
A short entry for what was a late C64 game that was aiming to save the machine commercially, by a team called Parallel Logic. The game was created in the 3D Construction Kit and reviewed in Commodore Format issue 44, … Continue reading →
A very quick entry for a title which would take over 20 years to finally be completed and appear on the C64, when it was intended originally for release back around the early-mid 1990s. By the same creators as Crime … Continue reading →
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