Contributor Allan Pinkerton is on fire at the moment with his preservation work, and he has preserved a large bundle of educational titles from Kidware and also Bible research files for the Commodore 64. There is also a Quiz Minder … Continue reading →
A very small post to just share a previously unseen Flying Shark asset from the original game before it was handed over to Dominic Robinson and John Cummings at Graftgold Ltd. Yes, that is right – Bob Pape within his … Continue reading →
A very short entry for what we believe was a C64 title in the works by Software Creations, but little else is known at this stage. In 2023, Tim/Geoff Follin’s music archive was uploaded onto github and made available, where … Continue reading →
Over the past few years, I have been busy porting my own C64 disks (mostly to pass on potentially lost game cracks and demos from my own collection) and work tapes with the aim of digitally archiving all of the … Continue reading →
2000 Interactive Studios Platform: Nintendo 64 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the book is … Continue reading →
1987 Archer Maclean / System 3 / Activision Platform: Commodore 64 In late 2023, Games That Weren’t was tasked with trying to preserve all of the late Archer Maclean’s work disks – including Atari and C64 formatted disks. At the … Continue reading →
1986 Archer Maclean / System 3 Platform: Commodore 64 (Atari to come) In late 2023, Games That Weren’t was tasked with trying to preserve all of the late Archer Maclean’s work disks – including Atari and C64 formatted disks. At … Continue reading →
Something a little different for GTW, but Jonathan Kendall was a C64 developer who worked for Zeit Corp back in the 1990’s and played a major role on the Fun School titles – developing the database system for it. He … Continue reading →
We had a recent submission from Baracuda of a screen which is potentially related to the game Kayleth by U.S. Gold on the C64 in 1987. The question is whether it was intended for the game, or just a tribute … Continue reading →
Just a quick post to share some preservation work by our friend Allan Pinkerton, with Linkword German by Artworx on the Commodore 64. As it was released, it doesn’t warrant creating a GTW64 entry, so we’ve done a post with … Continue reading →
It’s been a very busy few months, doing a lot of digital preservation work for ex-C64 developers and artists – but a very fruitful few months too. Very often, we find music files and demos which are not online anywhere … Continue reading →
2010 Zombie Studios Platforms: Microsoft Xbox 360, PC and Sony PlayStation 3 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC … Continue reading →
Martin Piper has recently preserved all of his work disks from his collection, ranging from the late 80’s to early 90’s. Some disk images are currently unknown of their content fully, but most have been labelled correctly.
Following on from the Jonathan Kendall collection, Mike Berry recently came forward with the offer of making available the editor he created to generate levels for Reckless Rufus. With the possibility of more to come, I have set up a … Continue reading →
Just a quick post to share some odd Ocean related C64 assets I found as I was tidying through some archived disks from Dawn Hollywood (Nee Drake) and Paul Hughes when backing up some old CDs: These “Time Out” and … Continue reading →
1983-1984 Archer Maclean Platform: Atari 800 Whilst working to recover the late Archer Maclean’s work disks, we discovered a few things which surprised us. As well as games, Archer also did a bit of freelance development work outside of games … Continue reading →
Following on from January’s contribution from Jürgen Clausen, we have another CD that has been preserved with some 1994 PC demos before it was chucked in the bin. Jürgen has kindly made backups and scans of a package called Greenwood … Continue reading →
Recently one of our contributors Jürgen Clausen kindly got in touch with the offer of sending over some German PC Shareware CD’s that were released in the early-mid 1990s, before they went into the trash. These didn’t seem to be … Continue reading →
Penguin Tower on the Commodore 64 was recently finished off after almost 30 years. Developer Jani Hirvo has just informed Games That Weren’t that he has released all of the source code for the game on github! https://github.com/mokdevel/PenguinTower_c64
2023 Silvan Reinhold / Psytronik Software Platform: Commodore 64 If you haven’t seen Polar Bear in Space already, then you are missing out on a wonderful shooter/platformer which has elements of Wizball, Retrograde and even Dropzone with the explosion of … Continue reading →
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