1993 Atried Concept / Kalisto Entertainment Platform: Amiga (likely PC and Atari ST too) Also known as “Quick”, B.U.D was a neat looking platformer that was due for release at least on the Commodore Amiga back in 1993, and was … Continue reading →
This rather oddly named title was to be released in the US by a company called EnTech, and was believed to be an arcade action game where you must go underground and defeat the ‘Babies of the Dirt’, and also … Continue reading →
Shahid Ahmad was not a prolific C64 developer, having just a few titles released before he moved onto bigger platforms. He produced the stunning Chimera and Pandora games, as well as wowing Ultimate with his C64 conversion of Nightshade. But … Continue reading →
Our next entry needs a bit of clarification, but seems to be an interesting sequel to Infiltrator that was being done by a company called Moltech Software. Apparently by the same team, but with very different details. Here is a … Continue reading →
1993 Emotional Pics Platform: Amiga From the creators of Cover Girl Strip Poker was yet another game along the same kind of theme of featuring naked women, this time with an Othello-based game to gradually reveal all.
A big surprise now, but we are happy to learn thanks to Avram Dumitrescu that Backlash (The cool Encounter 2 sequel on the Amiga/ST – http://hol.abime.net/12) was started off on the C64, or at least sort of… In Michael Rooke’s … Continue reading →
Well, thanks to Stadium 64, we have quite a nice description of this game, which we think was from a small write up on the game, so we may as well plug right into it considering how rushed off our … Continue reading →
Baldor’s Castle was a graphic adventure game of swords and sorcery in the savage depths of Baldor’s Castle. Thanks to Peter Weighill for highlighting. The advert described you as having to fight monsters, find potions and recover the lost treasure … Continue reading →
Ball Breaker was an isometric breakout style of game that was released back in 1987 by CRL for the Amstrad and ZX Spectrum platforms. What of a C64 edition though? Well, there hasn’t really been any evidence to suggest that … Continue reading →
One of the most infamous of GTW games comes in the form of a well sort after game called “Bamboo”, from the creators of Hawkeye. To introduce the game, here is a clip from Finnish computer magazine “Mikrobitti” in December … Continue reading →
Bandits! is a game which was one of the first written by Graham Blighe, who is famous for writing the fantastic Emlyn Hughes International Soccer for Audiogenic. The game was written roughly pre-1984 or so and was sent to a … Continue reading →
Barbarian 3 first started off as a basic sequel to Barbarian 2, following a similar structure. This was the period when both Steve Brown and Richard Leinfellner were involved in the development. Basically whilst the sequel was in development, Steve … Continue reading →
Possibly a little too late in the C64’s life, but we have had reports from our very own Andrew Fisher that Barcelona ’92 was infact in production on the C64 as well as the Amiga for US Gold. Who were … Continue reading →
A very short entry for now for a game that was one of many that never quite made it from Crystal Software back in the later end of the 90’s. This game was to be a platform game about a … Continue reading →
After the success of the first Bart game on the C64, and a bland conversion of the Arcade game in the US… Bart was ready for one final fling on the C64, and so to for Ocean on the 8-bit … Continue reading →
This was to be a baseball game written by Garry Kitchen for Activision, and was getting quite far and looking good according to Garry. The game itself had a new playing perspective; over the pitcher’s sholder looking in at the … Continue reading →
Just after Evil Dead, Palace Software were planning a range of other horror titles according to a small news snippet in Commodore User magazine back in 1984. Basket Case was another of those titles, but like with Halloween – it … Continue reading →
ACE magazine issue 4 had a pre-production screenshot of Basket Master from Imagine and Dinamic which looks pretty different to the final version we all know from Gary Biasillo. We’ll ignore the fact that there are no hoops just yet, … Continue reading →
1993 Krisalis Software Platforms: Various A very short entry for now and for a potential sequel to Soccer Kid, a platformer game where you control a kid with a football who can perform a series of special moves to defeat … Continue reading →
Following on from Neverending Story and Hunchback – The Adventure, there was plans for a 3rd game to use the very same engine developed by the late Ian Weatherburn. After getting the licence for Batman and having the 3D game … Continue reading →
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