H20
![H20 thumbnail](https://www.gamesthatwerent.com/wp-content/uploads/gtw64/h/h20/h201-150x150.jpg)
More from Apex, in the form now of H20…. a follow on from Destruction Bros which was cancelled. H20 was to be a far less violent game, swapping weapons for water pistols (see screenshot). The aim was to extinguish hundreds … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 60
More from Apex, in the form now of H20…. a follow on from Destruction Bros which was cancelled. H20 was to be a far less violent game, swapping weapons for water pistols (see screenshot). The aim was to extinguish hundreds … Continue reading
1999 Ratloop Platforms: PC A mysterious 3rd person title which was only in development at Ratloop for just over a year. The game was started in early 1998, and was cancelled after a publisher couldn’t be found. With nothing much … Continue reading
A quick entry to cover part of a series of games which DK’Tronics were looking to release in late 1984, early 1985. A news item in the December 1984 edition of Personal Computer Games suggested that following on from a … Continue reading
2001 Captivation and Gearbox Software Platforms: Nintendo GameCube and SEGA Dreamcast As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with … Continue reading
Palace Software started as a division of the Palace Video company, which had a large shop in London and distribution rights to several horror films. This included The Evil Dead, and Palace’s first game was based on that film. However, … Continue reading
Following on from a series of 2000AD themed games, Halo Jones was the next in line from Piranha on their ambitious (And eventually fateful) climb forwards in the games market. Halo Jones was rather different to the other titles, and … Continue reading
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was to be a Double Dragon style beat ’em up … Continue reading
Another early version it seems existed of another Domark game, this time of the terrible Hard Drivin’ game conversion being worked on. Just how did the Spectrum receive a fantastic conversion, and we get this game? (The game was so … Continue reading
As the C64GS was in full flow, companies started to put their support into the machine by listing various titles they planned to have ported for the cartridge format. Domark was one such publisher, and they were also planning an … Continue reading
1993 Daniel Cook Platform: PC Inspired by the release of Dune 2 in 1992, artist Daniel Cook started creating his own RTS game design for a title called Hard Vacuum – intended for 386 and 486 computers of the time. … Continue reading
1994 Digital Illusions / Psygnosis Platforms: Commodore Amiga and SEGA MegaDrive Recently we reported on a lost SEGA MegaDrive conversion of Benefactor, which the press had wrongly attributed screenshots from another game called Hardcore. Hardcore itself was a fantastic looking … Continue reading
Hareraiser was a game based on the book Masquerade, and was sold with the aim of gamers trying to win a prize. A final game was produced called “Hareraiser – Finale” where it would help you solve the first puzzle … Continue reading
Harold was to be a cool Pacman clone of sorts being produced back in 1992 by Dennis Osborn. A good start was made on the game before it was abandoned. 30 years later, Dennis resurrected the game and decided to … Continue reading
Another combined entry to search for titles which may have been released, but have not yet been preserved. Thanks to Bertrand / Atari Mania, an advert was flagged up from Home Computer Magazine in 1984 with a list of tiles … Continue reading
1984 Christopher Hester Platform: ZX Spectrum 48k Can you help Harry complete the five screens and escape? He must clear up the potions whilst avoiding the nasties, in order to gather strength for the next screen and to be able … Continue reading
2001 Delsyd Software Platform: AmigaOne Initially there were big plans with Delsyd Software, with a team of 8 people, a hope to develop a host of new software for the Commodore Amiga during some dark days. When the team moved … Continue reading
After the success of Last Ninja series and Vendetta, System 3 were to take the old formula and use it in their next game, “Haunted”. Similar in looks to Last Ninja, this game was a problem solving style game called. … Continue reading
A very quick entry until we get more details, but this was to be a planned 3rd game in the series of the Yesod games by Odin. Unfortunately it only got as far as a proposal on 3 sheets of … Continue reading
1989 Eldritch the Cat Platforms: Atari ST, Commodore Amiga and PC As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to … Continue reading
A game that has been discussed on the Lemon64 forums for over 10 years, but somehow we missed it. Heartbreaker was a game by CBE in 1984 and was discovered by YouTuber Polaventris. A very intriguing Pooyan style game, its … Continue reading
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