I was slightly disappointed when loading up this amazing looking preview, of what I hoped was going to be an accurate and fun conversion of the classic arcade. Although it looks amazing, its sadly not playable at this stage at … Continue reading →
Paddle Mania was an arcade tennis game which was mentioned as being a title for conversion in Commodore User, September 1988 by French software company FIL. UK representatives of FIL were The Sales Curve – but although Silkworm and Ninja … Continue reading →
Do you remember the SEUCK effort from Commodore Format called "Sub Burner" ? … And maybe its music which changed at different points in the game? Well, the music was infact meant for another game called "Pallasades" which was being … Continue reading →
1984 First Star Software Platform: Commodore VIC-20 An intriguing lost First Star Software game for the Commodore VIC-20, which did see a previously unreleased Commodore 64 edition saved some years ago. The game was flagged up on Ward F. Shrake’s … Continue reading →
A report on the ECTS (European Computer Trade Show) of 1989 was featured by Computer Action magazine in their July/August 1989 issue, with discussion of many forthcoming games. Inevitably, at least one of these did not come to fruition. Panic … Continue reading →
Panzadrome was to be a neat little tank action game (top down approach) by Ram Jam Corporation on various machines including the C64. It was based in a maze type arena, going around and blowing up various other tanks on … Continue reading →
A very popular arcade from Atari in 1986, converted fairly well to the C64 by Elite around the same time. Mindscape were this time handling the sequel, which never existed as an arcade title. Paperboy 2 this time featured the … Continue reading →
This is another game which Zeldin was working on. Thew game only in planning-phase (some grafix, animations etc. were done). It’s not quite sure what this game was about, though I hope Zeldin will explain more. Was it a update … Continue reading →
With thanks to Ross Sillifant, it has been highlighted from a MEGA Power interview with Steve Turner that a PC Engine edition of Paradroid was once in production, as well as a unknown console edition of Total Recall. Paradroid 90 … Continue reading →
A short entry for what is a significant earlier version of Paradroid, which was revealed by Andrew Braybook via Twitter. The screenshots below come from Andrew’s negative archive, showing an early version with the player’s gun-sight that moves along in … Continue reading →
Well, it could and maybe it should have happened… but Parallax was due a sequel from the Sensible Software boys, and certainly this was very much on the cards. The previous game was left rather open at the end once … Continue reading →
Paranoid Pete is a space harvesting action game which was released on the Spectrum way back in 1984. Personal Computer Games advertised the game and clearly you can see that a Commodore 64 version was in the pipeline. Although the … Continue reading →
1990 Taito Platform: Arcade, Taito WOWOW What has always been fascinating is how Parasol Stars never seemingly saw a proper release in arcades, and was only released on consoles and home computer platforms (the story of the C64 edition is … Continue reading →
Following on from the brilliant Bubble Bobble and the radical Rainbow Islands, Parasol Stars was one of the most eagerly awaited games of 1992. However, just as it was nearing completion, Ocean made a public statement in 1992 that their … Continue reading →
Thanks to Jazzcat for the heads up about this game, which was shown recently on the developer’s website. The game was a computer based board game, which included a level editor. The game could be played with up to four … Continue reading →
1989 Activision / Abstract Concepts Platforms: ZX Spectrum, Commodore 64 (see linked page) Our next entry is for a title from the creators of Mindfighter by Activision, developed by Abstract Concepts and mentioned within the manual. We assume therefore that … Continue reading →
Our next entry is for a title from the creators of Mindfighter by Activision, developed by Abstract Concepts and mentioned within the manual. We assume therefore that Activision were set to release the game around 1989 time. Little is known … Continue reading →
This is a short entry highlighted to us by Vinny Mainolfi, who spotted a news item talking about the new Parky the Penguin game. The same news item talks about a sequel which was due out not long afterwards, featuring … Continue reading →
Peace was a war based simulation game being produced in Italy back in 1984. It was flagged up to us by Fabrizio Bartoloni after a YouTube clip from an 1984 TV show Orecchiocchio was uploaded with a clip from the … Continue reading →
Pegasus had its beginnings in the basement of a kebab shop in Gravesend in Kent, where Chris Neary, who had done the graphics for The Evil Dead in 1983, along with Duncan Rigden and Stuart Brown, got together to make … Continue reading →
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