Welcome to Games That Weren't 64!

We cover Cancelled & Unreleased Video games for the Commodore 64 computer. A non-profit large archive dedicated to preserving lost games that were never released to the public, as well as prototypes and the odd preservation of released titles. Our aim to share history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history since 1999.

Please Browse our archive and discover the many entries that we host and have saved over the years.

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Latest News and Posts

GTW64 Christmas Update 2024

Our final update of 2024 for the Commodore 64 archive. This year has gone in a flash as always, as we pass our 25th year of Games That Weren’t. We hope to finish with a bit of a bang, and have some surprise findings for you. We hope you enjoy them – here goes:

Wacky Races V1 recovered!

A surprise recovery for the GTW archives to kick things off, with a completely different and full version of Hi-Tec Software’s game (created by a completely different development team).

Wacky Races V1

Rainbow Art’s Apprentice recovered!

The final prototype of Rainbow Art’s Apprentice on the Commodore 64 has also been saved. An early and promising glimpse of what could have been.

Apprentice

Aladdin’s Cave full game recovered!

The complete conversion of Artic Software’s Alladin’s Cave has finally been recovered in its final and complete form. Check out this neat clone of Tales of the Arabian Nights:

Aladdin’s Cave

Alternative Software’s 666 – Number of the Beast recovered!

No, we had never heard of it either! A complete surprise and incomplete development by Keith Purkiss of a flick screen arcade adventure, similar in some ways to Feud. Very early, but a very large map for you to explore!

666 – Number of the Beast

Bundesliga 2 game recovered

Thanks to Csaba Virag, a full football management game has been recovered and which doesn’t seem to have been preserved. Still much to learn about this one, but here it is for now:

Bundesliga 2

Mario Bros hacks added – Insect Kill and Clean All

Thanks to Marcin ‘Tenchi’ Świętoniewski, two strange 1994 Polish hacks of Mario Bros have been saved, which contain different sprites and added music. An interesting set of curiosities!

Insect Kill and Clean All

Keith Purkiss archive page added

Keith has very kindly these past few months allowed us at Games That Weren’t to preserve all of his work disks that he recently found (which has resulted in our first four findings above). We have also preserved his master/work disks for the likes of Tiger Road, Rygar, Little Puff, Dragon Spirit, It’s a Knockout, Kenny Daglish Soccer, Lazer Tag, Last Mission, and Snoball in Hell:

Keith Purkiss archive

Super Hang On entries added

comparison2

We take a look at what seems to be an earlier build of Super Hang On which snuck out, and also a lost US edition of the game:

Super Hang-On V1Super Hang On (US edition)

8 new entries added

We have also added a number of other new entries to the archive, including a strange Football game, a lost Goofy game and more:

Computer TheatreFooty gameGee Bee Air Rally – tape releaseGoofy’s Word FactoryGrand NationalQuest for TruthStreet FootballTest Drive 2 – scenery tapes

46 updates added

Then finally, we have been busy making a lot of updates to various entries already in the archive. Please refer to the “History” tab for each entry to see what has changed and been added:

AlloyrunArmalyte 2Back in the USSRBoxing ChampionColonyCustodianDevious DesignsDiabolikEye Of The MoonFight Night V1Fire & ForgetForce Of The VulcanGalactic ConquerorGarden WarsGargantuanGauntlet 3Giana 2 – Arthur And Martha In Future WorldGreat Giana SistersIllusionsJoan Of Arc: Siege And The SwordJonny Quest and the Splinter of HeavenJudge DeathKatakisKnight ForceKoshimoLasertrainMars CopsMinderMorgolOff Shore WarriorParasol StarsParisian KnightsPicnic ParanoiaPong MiniReach For The MoonRoadwars V2Scooby DooSigue Sigue SputnikStar Tech Games, , The FlintstonesThe JetsonsThe Omnicron ConspiracyTrojanUndeadUnicorn Software titlesVirgin Atlantic Challenge

And that is it for 2024 for the Commodore 64 Games That Weren’t archive. Thank you everyone for all your help and support this year, in what has been a tough year for many reasons. I look forward to bringing you a lot more new discoveries in 2025!

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Keith Purkiss C64 Archive

Keith Purkiss was a regular games creator on the Commodore 64 back in the mid-late 80’s and early 1990s, and also created a few games under the pseudonym of Pakman for titles like Dragon Spirit and Little Puff. During his Probe days, he worked on the likes of Tiger Road, Rygar and Lazer Tag which would be released by U.S. Gold / Go!

Although in touch for a few years now, Keith reached out in 2024 after digging out all of his work disks. These would contain unreleased titles such as 666 – Number of the Beast, Aladdin’s Cave, Apprentice and a completely different version of Wacky Races. The links for these pages go to the individual entries we have set up that talk in more detail about those titles. Continue reading

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Insect Kill and Clean All

As part of our Christmas 2024 GTW64 update – our next post isn’t quite unreleased games material, but are a set of yet unpreserved Polish games that were released in 1994 and have been preserved thanks to Marcin ‘Tenchi’ Świętoniewski.

insect large

Insect Kill and Clean All are essentially strange hacks of Mario Bros by AtariSoft, with added music, different titles and sprites – but essentially the same gameplay.

Both were produced for the Polish market, and came with a strange copy protection where you had to attach a black box cartridge to be able to load the tapes (which is ironic considering that the games themselves are pirated). Continue reading

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IK+ design and development notes

For the past year, we have been preserving Archer Maclean’s legacy, saving his source code and various design notes. You can see some of our examples here of recent work as we start to take a look at prototypes and unused materials.

Animations6

On the request of Chris Wilkins of Fusion Retro Books, we have preserved many work disks of Archer’s – but have also scanned in a plethora of documents and notes which Archer created as he developed his games. These give a fascinating insight into Archer’s process and attention to detail when developing the game. Continue reading

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Games That Weren’t featured in 2025 Zzap!64 annual!

The 2025 Zzap!64 annual has arrived and looks great! The biggest surprise was the six page Games That Weren’t tribute feature by Ian Osborne, who had created the article that inspired it all. Talking about how some of the titles in his article were expanded upon.

I kept over the years misspelling Ian’s surname, and seems there were more I’d missed from old write ups on the site. Now fixed, and my apologies once more Ian. I can assure there are no more misspellings and I’ve double checked. Thank you so much for the lovely words!

Order your copy at https://fusionretrobooks.com/collections/2025annuals/products/zzap-64-annual-2025

1000009543

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GTW Highlight No.12: The Godfather breakthroughs (SEGA Master System)

GTW Highlight No.12: June was certainly busy, and we did a huge investigation into The Godfather on the Sega Master System + others. It vanished after a rough first cut that wasn’t up to scratch. We made some big breakthroughs in terms of who worked on it:

https://gamesthatwerent.com/2024/06/the-godfather/

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GTW Highlight No.03: IK and IK+ prototypes saved (Commodore 64)

GTW Highlight No.3: Our annual #Commodore64 Christmas update saw various International Karate and IK+ prototypes recovered, with other Archer Maclean materials and many other games preserved for the first time. What will we have this year I wonder?

https://www.gamesthatwerent.com/2023/12/gtw64-christmas-update-2023/

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