Welcome to Games That Weren't 64!

We cover Cancelled & Unreleased Video games for the Commodore 64 computer. A non-profit large archive dedicated to preserving lost games that were never released to the public, as well as prototypes and the odd preservation of released titles. Our aim to share history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history since 1999.

Please Browse our archive and discover the many entries that we host and have saved over the years.

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Latest News and Posts

GTW64 May 2022 update

For May 2022 we have the following 6 new additions and updates for the site, including a number of new entries and preservations over the past month. Also details of another Shadow of the Beast conversion that was under way and various tidy ups and additions for 33 pre-existing entries. Enjoy!

6 new entries added

Harold V1McMurphy’s MansionPlayWriter seriesRabbitJack’s CasinoShadow of the Beast V1Silvia

33 updates added

2400 A.D.Alien gameBatman ReturnsBee 52Bible Research Systems titlesBob’s Full House V1CJ In SpaceCJ’s 4th AdventureChopsDefensiveDouble Dragon V1Educational Activities, Inc. titlesFormula 1 SimulatorFormule 1Gravity XHard Drivin’ V1K-TEK Software titlesKarnov V1Kick Your BrainLOGO-Logic 1 and 2MegatanoïMicro Application titlesNigel Mansell’s Grand PrixNuclear Sub CommandPhoenix LairRace Drivin’Sprites Software titlesStreet Fighter 2 V1TetrixTruccZamzara V1ZgadulaZynon

Posted in GTW64 news, News | 2 Comments

More C64 titles preserved

Thanks to the amazing efforts of contributor Allan Pinkerton, two more unpreserved C64 titles have now been preserved in the form of the final missing Playwriter title – Castles and Creatures (which goes now with the other titles preserved in April), but also a previously unknown title from Micro Learn called Myths, Magic and Monsters.

Allan has scanned in all the materials and also preserved the disks, which you can download below. Many thanks to Allan Pinkerton for his hard work and dedication to see these titles preserved.

Downloads
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Quick note to all

Hi all – just a heads up that I may not get to process any site comments or submissions right away, as a close family member has been admitted to hospital.

I’ll try and respond and update as soon as I can, including adding some more updates to the site over time. Apologies for any delays in getting back to you and wishing you all the best!

Frank

Posted in GTW64 news, News | 6 Comments

GTW64 April 2022 update

For April 2022 we have the following new additions and updates for the site, including yet another unfinished Tetris game that has been recovered. A large chunk of new entries are for titles which may have been released, but have not yet been digitally preserved and made available in places such as Gamebase64.

Tetrix and TV Foci previews recovered

Yet another Hungarian Tetris clone and a very early pong demo that has been recovered thanks to Csaba Virag.

Tetrix, TV Foci

12 other new entries added

Bible Research Systems titlesDaybreak Software titlesEducational Activities, Inc. titlesK-TEK Software titlesLOGO-Logic 1, Journalist, Micro Application titlesSprites Software titlesSunburst Communications titlesTetrisUnknown RPGVapour

26 updates added

Bak PakkerBall-JobCaptain AmericaChampionship Golf at Pebbles BeachCovermount casualtiesCyclone DuelDefensiveEdward RandyFlashbackFormule 1GremlinsI Of The MaskIron MaidenKarnov V1Last Ninja V1Mumbles – SuperspyPlayWriter seriesPyramid Of TimeRainbow BombRazzmatazzRings Of Medusa 2Stargate LegacyStarsatTop-Hole GolfWarriors

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GTW64 March 2022 update

How is it March already? Here is yet another GTW64 update for 2022 with a bunch of new entries, including 8 new entries to the archive, and a bunch of updates for 29 titles in all. Enjoy!

8 new entries added

ArrivoBall-JobBlobBrain DeathCityfighterMat ManiaOperation IronhawkParadroid V1

29 updates added

Adam CavemanAurumBalls Of The Scrolling ThunderBrain BlastersBrainway – Find the Way or… Die!Cyber CopDetective TakashiIn The BeginningKarnov V1LifespanMetal Warrior 4 V1Mumbles – SuperspyOperation Mindcrime Xertyn-XPhantasm and FantasyPopulousRazzmatazzRhyme LandS.D.IScarabaeus 2Space AceSpookyStargate LegacyStarsatTears of RageTop-Hole GolfValentines DayWeebles AdventuresYour Computer Software ExchangeZombies, Undead Or Alive

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Early screens Robocop, Predator, R-Type

A few quick early screens that have been spotted by Martin Inter recently, in particular for the C64 conversions of Robocop, Predator and R-Type in Zzap Italia.

Predator and R-Type are quite small oddities, but for Robocop, in the Zzap Italia review was a factory level with a very different looking background with different colours and also doors not present in the final game:

robocopv1

With Predator, there are some early screens with slightly different graphics and no score panel at all: Continue reading

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Thank you!

Just a quick post to say thank you to the contributor today who passed on some information regarding some C64 titles. They didn’t leave a proper email/name for credit, so hence this post.

Most appreciated, and I’ll update the relevant pages + add new content sometime next week.

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Platoon early differences (C64)

Platoon was a superb movie tie-in game from Ocean Software back in 1988 with some excellent varied levels that captured the essence of the movie.

Thanks to contributor Martin Inter, here are some slightly earlier Commodore 64 screens which show some differences to the final game.

platv1 1

Firstly we have a very different and early score panel for the tunnel section in the game, followed by another level that shows “Stamina” and “Bullets” as text instead of “Morale” and “Ammo” like in the final game. Continue reading

Posted in Commodore 64 (C64), GTW64 news, Prototype | Tagged | 3 Comments

Thundercats early screens

Platforms: ZX Spectrum and Commodore 64

Over the years we have figured out at GTW64 about the connection between Thundercats and the unreleased Wolf by Gargoyle Games – as well as Bombjack 2 and Beyond the Ice Palace originally intended to be two follow on Thundercats games, which you can read about here and here.

The released game however continues to reveal more mysteries thanks to Martin Inter, who has highlighted that adverts for the game and the main inlay itself show scenes from the game that were not in the final version.

Above for instance are two scenes from the C64 edition showing a level not seemingly present in the final game, and also Lion-O in a stance not present either. Continue reading

Posted in Amstrad CPC, Commodore 64 (C64), GTW64 news, Prototype, Unused materials, ZX Spectrum | Tagged | 2 Comments