A relatively unknown game which was being developed by Cyberdyne Systems in their early days as a simple game to make money while they produced larger titles. Half Life shares it’s name with the award winning 3rd person shooter of … Continue reading →
Thanks to Witold Bryndza for the heads up for our next entry, which was to be a stylish Hangman game produced for Eagleware International in 1995 by Faith Design The game was to feature some very polished intros and graphics … Continue reading →
Our next title in the archives sounds like it should be some kind of jet fighter game, but in fact Harrier Strike was a space shooter which was being written by Duncan Kershaw shortly after Steel Eagle. Originally it was … Continue reading →
A strange little preview by Thomas Miegel, involving somekind of space craft doing duties over various landscapes. HAWK is based on INTENSITY by Andrew Braybrook – the aim is to rescue people. You control one vehicle, press fire to land … Continue reading →
Hawkeye 2 was something that original coder Mario van Zeist wanted to realise, with better graphics, sound and more added twists to the gameplay. It was going to be released under the Thalamus label, but was never completed due to … Continue reading →
Heartlight 64 is a nice early single screen Boulderdash clone created by the author of Assembloids which sadly seems to have been abandoned. Featuring some nice effective graphics, it still feels a little raw – but its perfectly playable and … Continue reading →
Erm… Naff is the first word for this game, if you can call it a game. I’m not sure if this was done for the heck of a few points to some cracking crew, or if this was ever intended … Continue reading →
You’ve gotta give any coder credit for producing games on the C64 at such a late stage after its commercial death. Even the most boring to the most exciting deserve credit, this game included. Unfortunately, it’s not a game which … Continue reading →
Heng was to be a sort of Civilization-based game on the C64, which was developed from around 2009 time. The idea was for the game to be a real-time strategy with 2 players (or player vs AI), where you have … Continue reading →
A wonderful little preview, involving a well-drawn character called ‘Henry’. It is a little frustrating to play this ‘Fred’s back’ style game, with some hard jumps and obstacles to avoid, but it looks quite polished with some neat graphics and … Continue reading →
After some impressive introduction screens, you are greeted with a preview which doesn’t seem to look like very much at all, until you get playing. The preview looks a bit out dated, but plays fairly well in typical old-school fashion. … Continue reading →
High Memory is another puzzler which was being developed in the height of the puzzle game flood of the early 90’s (Or at least it seemed like just that to me at the time! :) ) The game is basically … Continue reading →
A mysterious game created by Simon Birrell which was originally penned as a game for the BBC Micro. However, Virgin Games decided that they also wanted this title completed on the C64. The BBC game can be seen here btw… … Continue reading →
Yet another game from the creators of Lemmings on the C64, Alter Developments, and this time a title which was to be their icing on the cake. A mixture of all the best elements of all the best C64 games … Continue reading →
Horror Drive is a really neat and promising 2 player split screen racer, with a top down viewpoint. Sort of like Rally Speedway, but with far smoother scrolling. The backgrounds are simple at this stage, but maybe more scenery was … Continue reading →
Originally this preview was believed to be a game that never quite made it, but thanks to Professor Chaos we learn that it did indeed get a release on disk magazine Game On, released in Germany by CP Verlag. The … Continue reading →
Quite an errie little preview this one, feeling in someways similar to Mastertronic’s ‘Scumball’. A nice mixture of hi-res graphics and multi-colour, brighten up this early preview, where you control a space craft which must navigate its way through the … Continue reading →
HumbleBug was being created by non other than Jon Wells around the time when Bee52 came out, and so he decided to scrap it just 2-3 weeks into the game, because it was way too similar. Jon tells me that … Continue reading →
We are very blessed these days to see some great new C64 titles being produced on a regular basis. Sadly though there are still tragedies where some of these new titles are canned for various reasons. Humpy64 is one of … Continue reading →
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