1989 Grandslam Platform: Amiga Ok, before you start shouting – yes, Pac-Land was indeed released on the Commodore Amiga, and it was pretty terrible too. However, it seems that things could have been very different indeed, when contributor Hank highlighted … Continue reading →
Another pacman clone, with a imaginative title of "Pacman X" :).. A fairly early preview, as the game is not 100% playable. The game is slightly modernised from the original Pacman, but not by too much. The graphics are still … Continue reading →
Paku Paku is another stab at trying to bring an accurate conversion of Pac Man to the C64, and its not too bad at this early stage. It’s not entirely accurate, but it plays well and looks good – with … Continue reading →
Although Pang actually did make it out on the C64, it wasn’t just Arc Developments who had a crack at producing the C64 conversion. Programmer of the C64 version of Speedball 2 and Turtles, Carl Muller tried to get the … Continue reading →
First Star are famous for some fantastic C64 games, such as the Spy vs. Spy and Boulderdash series and many more. Along with these fantastic titles there seems to be a few which got away too. One such title that … Continue reading →
A bit of a shock finding from Visualize Software way back late in 2004. Upon digging out some disks, Kenz stumbled across some demos by Jon Wells, which included this interesting little preview called “Parallax Preview”. This was thought to … Continue reading →
A graphically nice looking Arkanoid clone, featuring background images from various games and demo’s. The game was being developed by Thomas Mittelmeyer around 1993/94 – who is famous critically for Lemmings on the C64. More polished looking than Arkanoid, but … Continue reading →
PenPalz was a neat little game that was being developed back in Jan 1997 by John Pericos and Nathan Perry – intended for GO64. The idea is simple – draw on the screen as much as you can and try … Continue reading →
An interesting conversion of the ZX Spectrum version of Melbourne House’s Penetrator, which did actually see a C64 conversion back in the day. However, many feel that the ZX Spectrum edition was far superior, so it is interesting to see … Continue reading →
After the games stopped being reviewed in Commodore Format, it looked like the end. That was, until a games explosion occurred and where this little gem was all seemingly ready for release. Being coded in Finland, this Bomberman clone was … Continue reading →
2000 Problemchild Productions Platform: PC Way back in 2000, Games That Weren’t had got in touch with Jani Hirvo regarding his lost Commodore 64 game – Penguin Tower. But did you know there was also a PC version? You see … Continue reading →
Indeed, there was another version of Penguin Tower in production, by non other than Ewen Gillies. After the non-appearance of the original game by Jani Hirvo, Ewen was very disappointed and decided to create and finish off the original game … Continue reading →
A interesting puzzle game with some very interesting credits too. Created by Miles Barry, who has had an unfortunate record with his game releases, having worked on Fuzzball and Escape From Colditz as well as this little puzzler. Graphics were … Continue reading →
2002 James Boulton Platform: Game Boy Advance Perplexus Diodomin was a Game Boy Advance title that was in development back in 2002 by James Boulton (code), with graphics done by James (tile graphics), James Barnard (tile graphics and music) and … Continue reading →
Another early game development from Cory Kin. This was a rescue job in itself, as the disks which Pet Rescue was stored on were heavily deterioating. We only just managed to salvage the source code from this abandoned game – … Continue reading →
Yet another scrolling shooter goes into the archives, and one from way back in 1990. Phantasm is a pretty neat looking shooter, which seems to have gone a long way before its cancellation. The preview consists of two levels in … Continue reading →
Another Dungeons and Dragon style game from an unknown source, which seems fairly good at this early stage, with a bit of movement – but little else of note at this stage. Author Todd Elliott got in touch with GTW … Continue reading →
2003 Microids / 7th Sense Platform: Game Boy Advance Joe Douglas sheds light on two cancelled Defenders of the Earth character Game Boy Advance titles, The Phantom and Mandrake, that were due for release in 2003. This piece was originally … Continue reading →
An old case for GTW this time, with a game that seems to be a mixture of Ocean’s obscure "Tank" game and an old Codemasters game. It’s not known if this game was being created for a specific company, or … Continue reading →
Many moons ago in the pages of Commodore Scene, their news pages stated about a game being created called Pimple Panic for the C64 by Megastyle. Nothing was ever heard of about the game again, until Ruben Spaans came forward … Continue reading →
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