UFO 2
![UFO 2 thumbnail](https://www.gamesthatwerent.com/wp-content/uploads/gtw64/u/ufo-2/ufo2-2-150x150.gif)
A new game, and one which we believe may not have had a release. This game was sold to Popular Computing Weekly by a young Ste Pattullo at the young age of 16 for around £100. The game is kind … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 16
A new game, and one which we believe may not have had a release. This game was sold to Popular Computing Weekly by a young Ste Pattullo at the young age of 16 for around £100. The game is kind … Continue reading
Following on from UFO 2, comes UFO 3!… a quick sequel which was developed for Commodore Disk User, but sadly just before CDU could publish, the publication folded… and so the game was never to be and remained on Ste’s … Continue reading
Our next game is a title which was due for release in 2010 by Richard Bayliss. Richard as you know is a prolific game creator, and Ultimate Stunt Boat Challenge was to add to the impressive list of game titles … Continue reading
A rather ambitious title which sadly never made it as more current life commitments came about. This was to be a cross between Narc, Splatterhouse and Final Fight, featuring some nice graphics similar to those in Rubicon, and over 200 … Continue reading
Gaz Spence confirms that the game was completed and released in 1994 by TimSoft. http://www.gamebase64.com/game.php?id=8306&d=18&h=0 Case closed!
Underland was to be a RPG trading game by the looks of it, being developed by Marcus Wagner back in 2007. On the website (which is still currently active here) details the game as having the following special features: 5 … Continue reading
1993 Ocean Software Platforms: Commodore Amiga and Atari ST A short post to share various screens from the pretty much complete but unreleased Universal Monsters that was due for release on the Amiga and Atari ST platforms. Sadly hitting development … Continue reading
Well, we believe this is a game which Cory was working on – but no idea exactly what it was. On many of Cory’s disks he was doing a lot of “Cute” research, compiling together a number of cute games … Continue reading
Found as a default set of graphics within Cory Kin’s own level map designer tool. We are not sure if this was to be a maze game, a shoot-em-up or something else. It could be that this is nothing but … Continue reading
Well, ok – we aren’t 100% certain that this title was to be a platformer, but the setup seems to suggest it would have been. With a 2 character high sprite, looking like something out of Wonderboy and some colourful … Continue reading
A quick entry for remains of a bouncy platformer game in very early stages and written by Cory Kin. There was no name attached to the game, but upon executing we have a sprite which drops down from the top … Continue reading
We found this game on one of Cory Kin’s disks by itself as a single executable. No clue to what it was or any name. Tucked away in the code was 1988 AKO, which confirmed that it was the work … Continue reading
A bit of a shock when looking through some Darren Melbourne disks which C64.com preserved. This was simply labelled on a disk “Unnamed”, and it is certainly a game which was meant for CRL (due to the CRL logo appearing … Continue reading
Up In The Air was to be a game similiar to Sub Hunter by the same coder Richard Bayliss, with graphics and game concept by Wayne Womersley. Think Sub Hunter in a different direction and in the air with a … Continue reading
Uridibad was released onto Compunet by Sensible Software back in 1986, and what seems like a joke at the expense of Uridium – was actually going to be a full game. Jason Kelk posed the question to Jon Hare via … Continue reading
A working title of course, labelled on the disk as “When Uridium”, and called “When Uridium was famous” – this is a short game demo show casing a Uridium type game with very smooth and fast scrolling. This was the … Continue reading
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