No, this isn’t another Giana Sisters, this was the real thing.. Orpheus were planning to convert the loveable plumber to our C64 screens. Orpheus are greatly remembered for Electrosound, but after seeing their game attempt, ‘The Young Ones’, Mario on … Continue reading →
2006 Unknown Platform: Mobile J2ME A short entry for a Java Platform mobile de-make of the classic Super Monkey Ball. It is not currently known if the development ever got further than just a few mock up screens. In 2024, … Continue reading →
Thanks for the heads up from Jazzcat – Super Pinball was a game that was mentioned in Danish Magazine IC RUN Nov/Dec 1988. It was briefly mentioned as being developed, from a newsletter from Starvision’s owner Ivan Sølvason. Sadly there … Continue reading →
Yet another obscure game, this time by an obscure company called “Mushroom”… Who I don’t think lasted particularly long. As you can guess, Super Scramble is a clone of Scramble and according to the review in Home Computer Weekly, it … Continue reading →
1991 Loriciel Platform: PC (DOS) A short entry for now for a PC conversion of the Amstrad CPC, Amiga, Atari ST and Atari Lynx puzzler sequel. Highlighted to GTW by contributor EAD. Plans for the PC seem to be on … Continue reading →
Yet another strange one for the vaults of GTW… Originally it wasn’t known about until TGM shed some light. Originally this game was known from a strange set of advert slogans which were used in Zzap issue 40 back in … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was to be a Super Wonder Boy clone where you … Continue reading →
1992 Psygnosis Platform: Amiga Thanks to Ross Sillifant, here are a few more screenshots for the unreleased Psygnosis Amiga game Superhero – which wasn’t cancelled as such, but oddly caught up in a police raid. More on that in a … Continue reading →
Another coin-op conversion by the arcade conversion masters, Elite. This was to be a conversion of the popular arcade game, and was an ambitious one to do at that. Sadly although mentioned (albeit briefly) in Commodore Format, the game never … Continue reading →
Nope, this is not anything to do with the Gremlin Graphics game by the Core Design team (even though you’ll see, the blue logo looks startlingly like the Gremlin game’s logo) – but this is in fact a completely different … Continue reading →
A very unknown GTW title which has only really come to light because of some documentation that came to light with proposals of a game for Empire on the Commodore 64 called Sword of Abbadon. All we know about the … Continue reading →
A short entry for what should have been a C64 game as well as PC and Amiga (with thanks to Allan Pinkerton for highlighting!). This SSI game saw release for various formats in 1989/1990 by Strategic Simulations Inc., but the … Continue reading →
Sword of Sodan was a hack and slash game that was released in 1989 on the Amiga, as well as the Sega Megadrive in 1990. It featured very large characters and did fairly well at the time. Reviewed in CVG, … Continue reading →
Sword of the Samurai was a strategy game set in 15th Century Japan, written for the PC in 1989 by Microprose Software. It was a fairly well recieved game, and some people had fond memories of it: http://www.links.net/dox/warez/games/microprose/samurai/ As you … Continue reading →
Sword of the Samurai was based on a Fighting Fantasy gamebook by Ian Livingstone & Steve Jackson. Two earlier books – Rebel Planet and Temple of Terror – had already been published as text/graphic adventures, and so this would probably … Continue reading →
Another rather obscure title which we are struggling to find out anything about. This was mentioned at the end of a magazine in their “Next issue” slot. We need to try and find out which magazine in particular as we … Continue reading →
Swords and Sorcery was originally announced in 1984, as a revolutionary computer role-playing game, claimed by its designer Mike Simpson to be the first of its kind. It eventually did surface on the Spectrum and Amstrad, earning considerable critical acclaim, … Continue reading →
And so the list continues with yet more Hi-Tec games added into the archive. This time with “Sylvester and Tweety Pie” which was a platformer where you had to try and catch Tweety Pie and you could scale walls, but … Continue reading →
A short entry for a compilation tape that was advertised by Swedish magazine Allt om Hemdatorer (All about Home Computers) in 1984. Thanks to an anonymous contributor, the ad translates as follows: Already today you can buy TOMORROW’S COMPUTER MAGAZINE … Continue reading →
A very quick entry for a title which is listed on Wikipedia as having a sequel due, but was never to be. System 15000 was a game from 1984 and released by Craig Communications by a development team called A.V.S. … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.