Project Stealth Fighter was one of Microprose’s excellent simulators, this one being based around the American Stealth Fighter and the C64 version was a good conversion. A ZZAP feature on Microprose Software mentions various versions of their software including Pirates … Continue reading →
Another quick entry … A news item in Commodore User back in 1988 mentioned that Origin Systems would be releasing a game called Prototank on the C64. However, nothing surfaced – and no evidence seems to exist of it on … Continue reading →
Psionic was an intriguing title which was being developed by Robert Trevellyan, who later went on to work for Bitmap Bros and produce the likes of Speedball 2 on the Amiga. His first commercial venture was for this game at … Continue reading →
Richard back in 2000 was working on a game project called Psycho Baby. Unfortunately due to a horrible disk error a lot of the game was lost and Richard decided not to go any further. The game was basically a … Continue reading →
Psycho Glider FMB , and interestingly titled game which involved gliders!… Created by Pete Andrew for Lothlorien back in the late ’80s, the game was shaping up just fine until something bad happened. The game was part of a series … Continue reading →
An early game featuring the early graphics of Martin Holland. This was mentioned breifly to me by Martin in an Interview, and it has been named a few times by other collegues of Martin’s… but this is it. From what … Continue reading →
Psyclapse is one of the infamous Mega Game titles which Imagine Software were to release back in 1984. The series was to include around 6 games – with Psyclapse being the second title specifically being done on the C64 (Bandersnatch … Continue reading →
PT-109 was based around the World War II patrol boat that John F. Kennedy served on. An article in Commodore Magazine (Dec 1988) had the following to say: “Spectrum HoloByte 6-1/128: PT-109, an amazing patrol boat simulation, is scheduled for … Continue reading →
1994 Psygnosis Platform: SEGA Mega Drive Please note that this is just a quick placeholder post, where we have split up an old post which flagged up 3 entries. The original text that follows is from our old team member … Continue reading →
1993 Ocean Software Platform: Commodore Amiga A second Addams Family game from Ocean Software that would be based on the cartoon series that had just been created. News of this development was reported very briefly in the news pages of … Continue reading →
Yet another Martech game into the archives, and one which is surrounded in mystery!… Just what exactly was this game about? CVG had this to say about the game, along with some screenshots which you can find under “Scan shots” … Continue reading →
First offered in Zzap issue 62 in their Zzuperstore as a special offer, Purple Saturn Day never quite made the light of day on the C64 for reasons still unknown today. Judging by the adverts published in CVG, the game … Continue reading →
2008 BigBig Studios Platform: Sony PlayStation 2 Pursuit Force: Extreme Justice was released back in late 2007/early 2008 on the Sony PlayStation Portable to mixed reviews. However, also in production was a PS2 edition which would sadly never see the … Continue reading →
1983 Synapse Software Platform: Commodore Vic-20 For our next entry, even though the game was fully advertised at the time. It seems to be completely missing, with nothing online about the title apart from being on missing lists. The game … Continue reading →
This game and Break Street were supposed to be Firebird’s proof that budget games could be quality games too according to Martin Defries, who was sales manager of Telecomsoft at the time. Pyramid of Time was for 1 or 2 … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Pyramids Of The Sun was the follow-up to Castle Blackstar, and was set for release in October 1984. Chris’ feature … Continue reading →
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