Breakdance 2
Not technically a C64 game, but kind of a tribute in certain ways.. and a game which certainly could have been a C64 game. Johan Boije from the Swedish Royal Academy of Arts made a game for their final exam … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 122
Not technically a C64 game, but kind of a tribute in certain ways.. and a game which certainly could have been a C64 game. Johan Boije from the Swedish Royal Academy of Arts made a game for their final exam … Continue reading
If you haven’t played Breakdown before, then you should check it out. It’s a fun and simple shooter/platformer/puzzler mix, which was generously given away on Zzap!64 issue 90’s covermount. When flicking through the magazine the other day, I realized that … Continue reading
As with Mag Max, it seems that there was another conversion in the works for Breakthru, which saw a terrible release on the C64 in the end by US Gold. Canvas were working on a Breakthru conversion for US Gold, … Continue reading
Breathless is a FPS game for the Amiga that was released in late 1995, and was shown in the press a lot at the time over the years. As a result, there were a number of early screens and demos … Continue reading
1994 Reflections Platform: Amiga Just a short post thanks to Grzegorz Antosiewicz, who has highlighted some screenshots showing assets that never appeared in the final game. Firstly, Amiga Format and Amiga Joker magazines both showed earlier versions of the title … Continue reading
Brides Of Dracula was a strange game from a relatively unknown company on the C64, Gonzo Games. However, Paul Smith and Steve Howard were known from their days at Viz Design, where they had created Werewolves of London and Brides … Continue reading
Very quick entry, as we are lacking details at present. A Bruce Lee game was mentioned in a PC Show 1988 article in Commodore User magazine to be developed by Grandslam. Nothing more was heard, though we are sure a … Continue reading
Bruce Lee was a classic title on the C64 and other 8-bit systems, with its simplistic gameplay and cuteness (!) To follow on from the success, Datasoft were to create a sequel title called Bruce Lee – Enter The Dragon. … Continue reading
2000 XTeam Software Platform: Amiga (AGA chipset) Brutal Speed was a racing game planned for the AGA Amiga, briefly previewed in Italian Games Machine magazine issue 65 under the name of Speed Mania. It was also known as Speed ManiaX … Continue reading
Brute Force was a fairly unheard of arcade game by the creators of Ivan Ironman’s Offroad Racer, Leyland Corp. This was a double dragon style beat-em-up which featured your usual violence and weapons. Not surprisingly, the game was planned for … Continue reading
Way back in Commodore User issue 25 (October 1985) is how far we’re travelling for our next entry in the Games That Weren’t database. This time with a board game related title in the shape of Bryan Robson’s Super League, … Continue reading
Mentioned on the title of Scorpion 2 for CDU, Bubble Blaster was only ever briefly known about just through this game. Leslie Wigmore was not much of a well known character on the C64, but produced two decent games for … Continue reading
2004 Pieland / Taito Platform: Mobile Just a brief review to show you an unseen glimpse of a rather nifty Bubble Bobble conversion which never was on the Mobile platform. Mobile gaming became big business during the turn of the … Continue reading
Our next game is slightly obscure, and was briefly advertised by US magazines in 1983. Thanks to Peter Weighill for the heads up. The game was called Bubbles, and has you controlling Clarence the Clam, who must avoid and destroy … Continue reading
Bubbles was a 2D, 4 directional scrolling shoot-em-up. Not really a metalic and violent shooter, but one made as a children’s shoot ’em up. This game was bought up by Jared Derret who has kindly shed light on a number … Continue reading
A quick entry for a title by Uruguayan development group Iron Byte, called Buggy Ranger. The game was released by Dinamic on the likes of the Amstrad CPC, Spectrum and MSX and was a sort of ATV clone with very … Continue reading
2003 Infinite Lives Platforms: Microsoft Xbox, Nintendo GameCube and Sony PlayStation 2 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share … Continue reading
A short entry for an early title that was created by Ocean’s Tony Pomfret and had wowed David Collier enough to get Tony a job at Ocean Software. The game was influenced by Choplifter, and featured a lot of raster … Continue reading
A oriental game this time by Ariolasoft, we think mainly for their budget label Reaktor. This game name has been ringing around for a while now, though not to be confused with the Graftgold game called Bushido. Things were a … Continue reading
1988 Ariolasoft / U.S. Gold Platform: Atari ST, Commodore Amiga, PC, Amstrad CPC, ZX Spectrum and Commodore 64 Bushido Warrior (or potentially just Bushido) was a new oriental themed Gauntlet clone that was due out for a wide number of … Continue reading
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