When we couldn’t get Super Mario Bros on the C64, we instead had Great Giana Sisters or Terry’s Big Adventure, and they were lovely attempts at getting something similar. Of course, now we actually have a proper conversion of SMB … Continue reading →
Another rare sight from Apex Productions. While Creatures 2 was in development, there were a number of ideas thrown around, and one of them was this very demo. This was to be a Bonus Game within Creatures 2, where Clyde … Continue reading →
A surprise title next to put into the GTW archives – but one where sadly we may never see the full potential. Croc was to be a very very late title on the C64 from Ash and Dave – approximately … Continue reading →
Another puzzler, no instructions again… but looks as if you have to replicate a image on the right part of the screen. Graphically quite nice, the game is one of many puzzle games which saturated the C64 market. This one … Continue reading →
As we were looking into The Mermaid and the Crown, we chanced across a series of unreleased titles from Mountain Valley Software that was ran by Brian J Betts during the early-mid 1980s. This was one of five titles in … Continue reading →
Another previously unknown game which was to be released on the short-lived RetroSoft label back in 2005. This was a sort of Bejeweled clone on the C64, written by Jason Kelk – and was shaping up very nicely before it’s … Continue reading →
Pretty gutted that I wasn’t able to play this one. Crystalopis is a very neat looking Boulderdash clone with some additional features which could have made this a very fun title to play. Ignoring the comments of the author not … Continue reading →
Another game in the archives. Thanks to Richard Bayliss, we learn that the game preview appeared on Commodore Scene issue 13 cover disk and was made in 1995 by Violent Flower Software. All that seems to remain of it is … Continue reading →
Curly Squirrel is a promising looking GTW entry which puts you in the control of a two sprite red squirrel in a single screen adventure. The aim of the game is a little unclear, mainly because the preview is in … Continue reading →
Not so much a title as the year this unfinished game was worked on, CyberCore was a project by the C64 sceners Carrion and Zephyr, the latter from a group called Inflexion Development that dissolved in 1993. According to Carrion, … Continue reading →
Now for something a little different for GTW, as this special entry is more a Intro That Weren’t than a Game That Wasn’t. As you well know, the Rowlands were two famous C64 developers, creating the fab Creatures series and … Continue reading →
Cyberiad seems to be a straightforward clone of Cybernoid, even taking the tunes from the game in this very early preview. The preview just shows a single static screen with a small bit of landscape to navigate through and with … Continue reading →
A sideways SEU, with some fair parallax scrolling. The game is in its very early stages, with little to shoot or look at. No other information is currently known of this game, or if it were ever complete. The game … Continue reading →
Many of you will fondly remember Warflame from the covermount of Commodore Zone, and even now from the Cosine webpage. This is a very early game which eventually evolved into Warflame, called "Cybersub". This was going to be based as … Continue reading →
Unfortunately there isn’t too much I can say about this game at this stage, due to it being all in Polish it seems. The game borrows character graphics from Aliens, and has a basic interface to do some kind of … Continue reading →
A nice looking flick screen adventure, where you control a Cyborg which roams around JSW style screens in full multicolour, collecting keys and opening various doors. Around the time of the preview’s release, there were several of these games being … Continue reading →
Whilst playing our next entry (which has been out there for a while it seems), something seemed very familiar. The game has quite a Spore-like feel to it, but the main ship looked just like the one from Mutant Zone … Continue reading →
Not much to say about our next game, as it is at a very early stage. Cyclone Blower is a standard single screen shooter with various attack waves, but doesn’t seem to be playable at this early stage – even … Continue reading →
Another great finding, and this time a rather nice (if slightly buggy) Giana clone of sorts called Cydonia by Bernhard Burgstaller. We say buggy, as this game is in its very early stages in various shapes and forms, but you … Continue reading →
Damned is a fairly simple preview (at its current stage) of a walker robot which moves around the screen quite freely, flying around I think because it hasn’t been yet programmed to just walk along the foot of the screen. … Continue reading →
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