Freewheel Burning
An early preview from 1987 this time, and a fairly simple Sprint clone with hi-res graphics. This was at a time that Super Sprint was making its debut on the C64 from the arcades, and was looking a lot glossier … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 866
An early preview from 1987 this time, and a fairly simple Sprint clone with hi-res graphics. This was at a time that Super Sprint was making its debut on the C64 from the arcades, and was looking a lot glossier … Continue reading
A promising early sideways scrolling shooter by Paul Green that I remember well from the screenshots put online and because my friend Jason Kelk was doing some graphic work for it too, along with Andy Vaisey. After over 10 years … Continue reading
GTW recently had an email from Andy Swann, who was one of the key programmers at Twilight back in the early 90’s, and one of the lead developers of the cool Alfred Chicken on the Amiga. Andy has been attempting … Continue reading
2000 Interactive Studios Platform: Nintendo 64 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the book is … Continue reading
It was a graphic adventure game created using GAC for all the 8-bit machines. It was based on an 2000 draft of a sci-fi book series which sees humanity surviving in the 23rd century. The heroes are six random people … Continue reading
An entry into the archives that makes us a little sad, as this was a promising Theme Park inspired game that was due for the C64 from Arlasoft and Nick Sherman around 2020. Nick had made very good progress getting … Continue reading
Before you say it – yes, technically the Further Adventures of Alice in Videoland was released by Bug Byte in 1987 on budget, but not quite all of it! The following is all thanks to the eagle eyes of GTW … Continue reading
Future shock is a very early preview, containing a few detailed organic landscapes and nothing much else. The ship can move through objects and there are no other creatures to kill or find. The game was actually to be a … Continue reading
Elite is undoubtfully one of the masterpieces of space exploration games in the history of computing, and there isn’t really an enthusiast or game player above the age of 18 who hasn’t heard of the game. Nothing has really beaten … Continue reading
Fuzzball is another classic GTW case. A great platform game, in which a two level preview (Featuring level one and level 16) was released to the readers of Commodore Format on issue 24. Unfortunately it was to be the Amiga … Continue reading
Right, something a little new and previously unseen by the makers of Creatures, Apex Productions. This is in fact a very very early preview of what eventually turned into “Creatures”. This was a test demo created to test some graphics … Continue reading
Another later in life C64 game which seems to have fallen by the wayside in the shape of a modernized Galaga clone. It seems that this particular preview is a little broken, as the background is white and pretty garish. … Continue reading
Controlling what looks like a sprite from one of Alf Yngve’s Cyforce game, this is another static preview with some pretty backdrops and no real substance. There are some sprite waves chucked in, but nothing much else at this stage. … Continue reading
Our next entry is for a title that unfortunately had a successful Kickstarter campaign, but seems to have been abandoned without any further updates from the developer since 2019. A number of updates were made on the Kickstarter page, but … Continue reading
The game hasn’t got no name, but neither does it have much in the way of things to do at this stage either. What we have here is a single static screen with a diver character – who must first … Continue reading
An intriguing title by Mike Dailly, who is better known as the creator of Blood Money and Menace for Psygnosis… and then becomming one of the big names behind Lemmings. This is a title which Mike recently released to the … Continue reading
After seeing the awesome Xenon 2 on the Amiga/ST, Mike Dailly wondered to himself whether he could get a similiar parallax effect, with instead of a looped pattern as a parallax layer…. have a separate bitmap as the parallaxed layer. … Continue reading
A short entry for a V1 edition of a released game that many of us enjoyed growing up. Tucked away on a work disk of Mat Sneap, was this early build of Garfield that shows some of the game with … Continue reading
Ok ok, this may not be a proper C64 game planned for big time release by a big C64 company, but it must be taken seriously at least until the creators clear up its intentions about this game. The game … Continue reading
Gem Quest was a game from Hex (aka Cory) of Pixel Developments – A demo group from UK’s very own Compunet. Some of their demos got featured in ZZap!64 magazine (e.g. Hunter Killer). Unfortunately, due to further studies, the game … Continue reading
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Games That Weren't® is the registered trademark of Frank Gasking.