Memo

Memo is a simple, but effect pairs clone for two players which was being produced back in 1992 by Antic Productions. It was hoped that maybe the game could be sold by one of the remaining publishers at the time, … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 59
Memo is a simple, but effect pairs clone for two players which was being produced back in 1992 by Antic Productions. It was hoped that maybe the game could be sold by one of the remaining publishers at the time, … Continue reading
A new and previously unknown game released into the Games That Weren’t archives with Memory Man, a game found by Csaba Virag on a series of disks. The game was developed in Hungary and doesn’t seem to be currently in … Continue reading
1999 Thalamus Interactive Platform: Nintendo Color Game Boy As part of the launch and release of The Games That Weren’t book, we are adding assets and content that were shared with us during our research as bonus DLC content, and which … Continue reading
Really the C64 scene has been quiet spoilt in recent years, with hard, dedicated and enthusiastic sceners who have produced software of high commercial quality to keep us playing new things on our C64. Lasse Öörni is one of those … Continue reading
A great looking preview by all means. Metal Wars features bitmap scrolling, and looks really nice and detailed in this SEU. A lot like the graphical qualities of IO by Doug and Bob. The preview which has been out there … Continue reading
Created by the developer of Gemini Wing on the C64, this seems to be an advert for Carl Wade’s coding abilities that was leaked out. the game is a sideways scroller with a nice scrolling background and a cool attack … Continue reading
This is a strange little game, which is a minature version of the game ‘Assassins’. A bomberman clone. The characters are the size of character blocks, and are created out of them too. There doesn’t seem to be any sense … Continue reading
A very poor racing game, with one car that goes round monotonously around a single rounded track doing a number of laps. This is far inferior to the much more superior ‘Micro Machines’ by Codemasters. You could put it down … Continue reading
Hmmm…i’m not 100% sure about this one, but thanks to Romppainen we are able to highlight what seems to be a possible conversion of the impressive Midwinter game from the Amiga/ST. This was a strategy game developed by Mike Singleton … Continue reading
The premier issue of the German C64 magazine GO64!, issue 03/97, featured an article about the at that time quite unknown game producing crew, PROTOVISION. Their first game, Stroke World, was announced there, as well as the famous SuperCPU shoot’em … Continue reading
Mind Runner was a game by a friend of Kevin Murphy, who has many GTW’s listed in the archive such as Thunderzone. This was a game by his friend, Jason Steele (Not the same guy who did Hunchback for Ocean) … Continue reading
Zzap 64 were always a magazine to have a laugh at times, and they did it in style with one particular April edition of Zzap! 64 with this “amazing” looking game introduced one day back in 1986. Here are the … Continue reading
Mini Don is a cool Don Doko Don conversion which was being done as part of a mini-game compo. Although looking and playing brilliantly, the developer didn’t finish it as the graphics were too much to fit within 4K. It … Continue reading
Lovely and promising is a way of describing Minimus, which was in development back in 2012. The preview that has managed to sneak out shows a decent animated main character who can jump around a sideways scrolling platform world, and … Continue reading
Developed way back in 1996, Misfire was to be a neat two player split screen battle in the style of Solar Jetman/Thrust, where you must fly around a map to find each other and destroy each other. The preview released … Continue reading
Another GTW game from the 80’s, created by a company who call themselves ‘Backroom Software’, so obviously this wasn’t created in house. We believe that this game was actually created by Steve Dunn, who also did the Blast game in … Continue reading
Mission X is a cool looking sideways scrolling shooter with cool Uridium style backgrounds. It’s a short map, as you start hitting random parts of the game’s code as it runs out of map to show, but its enough to … Continue reading
This isn’t much of a game, but in some way I actually like it. You control a very colourful glow-worm type creature, which flys through a colourful set of parallax stars backdrop. You must collect as many of the objects … Continue reading
Yet another title from Backroom Software, and one of their earlier developments that has been flagged up by Dan Warren. It is believed that Backroom Software was none other than Steve Dunn, who did various C64 games such as Better … Continue reading
Monster Museum was mentioned in March 1989 of The Games Machine as coming soon with the following blurb – “Other games on Palace’s mean menu include Monster Museum, an arcade adventure with graphics by Gary Carr and main programming by … Continue reading
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Games That Weren't® is the registered trademark of Frank Gasking.