One of Simon Pick’s unknown games exists in the form of Revolution, which can be found on Commodore Format’s Powerpack from issue 1. This game was actually meant for commercial release, and was showed around to various companies, but with … Continue reading →
Thanks to Joerg Droege for bringing this game to our attention. Rigor is a game which Nipson back in the mid-90s, and what an impressive looking game it is! Featuring an excellent 3D tunnel effect, the game looks really stunning … Continue reading →
Another game which has been in the C64 archives for sometime, but one which hasn’t really had much attention. Rim Raiders is a early title by Paul Shirley of Spindizzy and Confusion where you must simply blast what are called … Continue reading →
Rip Off is a very simple single screen shooter that feels more of a technical demo than an actual game at this stage. There’s a simple ship at the bottom, and just a standard attack wave that swoops in and … Continue reading →
Back in 2012, Games That Weren’t were pleased to release two tech demos for download for the original PlayStation. The demos were from games developer Realtime Associates and were pitch submissions for contracts for Robocop and Gen 13. This piece … Continue reading →
A rolling demo of a classic 3D maze themed game, with a grid and a scanner (Possibly to help track down enemies in the finished game). The game looks quite simplistic, like its other counterparts, and doesn’t seem to offer … Continue reading →
1992 Atari Games Platform: Atari Lynx As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to share with you. Within the book is … Continue reading →
We had it all, over a decade of quality C64 games for our beloved machine, but it all had to end sometime. As the C64 started to make way for its 16-bit counterparts, titles were rushed and often there were … Continue reading →
A sort of “Lords of Midnight” type affair which got a release by Firebird on its “Hot Range” back in 1985, and in particular on the ZX Spectrum. A young Chris Yates and Jon Hare were just getting started in … Continue reading →
Take a bit of Platoon level 1 style action, and take the sprites from Software Project’s "Hysteria", and you get "Runestone". This is another early game from the brains of Colditz and Fuzzball, Miles Barry. The game features sprites were … Continue reading →
Our next title was found on a development disk that was likely given to Cory Kin by Mat Sneap back in the Compunet days. There isn’t anything playable unfortunately, but it seems that Mat Sneap produced a range of graphics … Continue reading →
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