An incomplete game from the 80’s, similar to Ghost and Goblins and Shadow Of The Beast, with functional graphics. Living Dead puts you in the control of a skeleton who roams around a ghost town, but roaming around for what … Continue reading →
More from the creative mind of Duncan Kershaw – this time an impressive clone of Super Locomotive. It was more based on Tony Crother’s Loco game than the arcade original though to Duncan’s own admission. This was being done roughly … Continue reading →
It has been found that thanks to one of our visitors, Helfried, that this game was in fact published by a German magazine called "Magic Disk Classic". The full game can be found on Gamebase here: http://www.gb64.com/game.php?id=4430&d=18&h=0 This entry is … Continue reading →
A sequel to the wonderful Heavenbound game by Cosmos Designs was in production for Cherry Software in 1996. It caused a bit of a storm in a software drought era for the C64, promising some great new gameplay, and with … Continue reading →
A classic 3D maze game, cloned again on the C64. Sadly, apart from a modern looking font, the actual game is not progressing any further than its 80’s counterparts. Graphically its very simplistic, and overall the gameplay is very simplistic, … Continue reading →
An awesome little sequel to Lost Robot, which was released on a German disk magazine back in the early 90’s. Lost Robot 2 aimed to push things much further with a rather nifty little game. The game is a sideways … Continue reading →
Yet another Donkey Kong clone was planned for the C64, but this time an attempt to update the classic theme. The idea of the game was to have the first 4 levels based around the original Kong game, with the … Continue reading →
A very quick entry for a game that was submitted by Roy Widding for the GTW archives. This is a cool unfinished game that was to be a deluxe version of the great 4k Lumberjack game that was part of … Continue reading →
Lunar Jetman was part of a huge classic genre on the Spectrum which spawned a few games by Ultimate featuring the Jetman character. The range of games however never quite made their way onto the C64. Spectrum users had Jetman, … Continue reading →
M45 is an early icon driven game by the late Jukka Tapanimäki and was released recently by Triad. The title is one of Jukka’s early developments before the likes of Zamzara and Netherworld came about, and sadly hasn’t been fully … Continue reading →
A quick entry for a very cool looking single screen car game, where you simply have to avoid each other for as long as you can whilst the game speeds up. This version was produced for a party back in … Continue reading →
Yet another Hewson title to add to GTW64, thanks to Richard Bayliss for highlighting. This game has actually been around in the C64 archives for some time now, since it was cracked pretty much back in the day. The good … Continue reading →
We guess the Sega logo in the background was no link for this title, which is a simple single screen game where you shoot at Mafia lurking up in building windows. There is little to do apart from this with … Continue reading →
Another puzzler which seems to be a tile based game in the style of Sensitive (CF powerpack 17). We assumed at first that this preview was a little unplayable, as nothing much happens – but Artur corrects us later on. … Continue reading →
Marc In Wonderland is the beginning of what possibily could have been a great game, but we can’t really tell from a preview of this early stage. The only thing you can do move this blond haired guy called Marc … Continue reading →
1995 Seven Stars Platforms: PC (DOS), Commodore Amiga A neat sounding RPG that was being produced by Seven Stars for the PC and Commodore Amiga back in 1995. The game was highlighted to us thanks to LiqMatrix. Seven Stars was … Continue reading →
I’ve seen some funny sick games on the C64, the recent releases of Blood 1 and 2 are two of them. Massacre was another game attempting to push the boundaries of sickness. Simply you have a target, and you are … Continue reading →
Whilst sifting through Cory Kin’s disks, one of the (many) surprises was the finding of several demos which were produced by Carl Coffey, who many of you will recognize as the developer of the original Soldier of Light game for … Continue reading →
A very buggy Tetris clone, called ‘Master Tetris’, with corrupted graphics, but still somehow playable. It’s hard to critise a game as playable as Tetris, and this certainly is playable, but the downfall is the graphics and lack of any … Continue reading →
Math-a-graph is a game by the creator of Coined and was a Mario Picross clone that wasn’t quite finished. Basically the game was almost finished, and is a very playable game at the moment and also has a level editor. … Continue reading →
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