A classic 3D maze game, cloned again on the C64. Sadly, apart from a modern looking font, the actual game is not progressing any further than its 80’s counterparts. Graphically its very simplistic, and overall the gameplay is very simplistic, … Continue reading →
An awesome little sequel to Lost Robot, which was released on a German disk magazine back in the early 90’s. Lost Robot 2 aimed to push things much further with a rather nifty little game. The game is a sideways … Continue reading →
Yet another Donkey Kong clone was planned for the C64, but this time an attempt to update the classic theme. The idea of the game was to have the first 4 levels based around the original Kong game, with the … Continue reading →
A very quick entry for a game that was submitted by Roy Widding for the GTW archives. This is a cool unfinished game that was to be a deluxe version of the great 4k Lumberjack game that was part of … Continue reading →
Lunar Jetman was part of a huge classic genre on the Spectrum which spawned a few games by Ultimate featuring the Jetman character. The range of games however never quite made their way onto the C64. Spectrum users had Jetman, … Continue reading →
M45 is an early icon driven game by the late Jukka Tapanimäki and was released recently by Triad. The title is one of Jukka’s early developments before the likes of Zamzara and Netherworld came about, and sadly hasn’t been fully … Continue reading →
A quick entry for a very cool looking single screen car game, where you simply have to avoid each other for as long as you can whilst the game speeds up. This version was produced for a party back in … Continue reading →
Yet another Hewson title to add to GTW64, thanks to Richard Bayliss for highlighting. This game has actually been around in the C64 archives for some time now, since it was cracked pretty much back in the day. The good … Continue reading →
We guess the Sega logo in the background was no link for this title, which is a simple single screen game where you shoot at Mafia lurking up in building windows. There is little to do apart from this with … Continue reading →
Another puzzler which seems to be a tile based game in the style of Sensitive (CF powerpack 17). We assumed at first that this preview was a little unplayable, as nothing much happens – but Artur corrects us later on. … Continue reading →
Marc In Wonderland is the beginning of what possibily could have been a great game, but we can’t really tell from a preview of this early stage. The only thing you can do move this blond haired guy called Marc … Continue reading →
1995 Seven Stars Platforms: PC (DOS), Commodore Amiga A neat sounding RPG that was being produced by Seven Stars for the PC and Commodore Amiga back in 1995. The game was highlighted to us thanks to LiqMatrix. Seven Stars was … Continue reading →
I’ve seen some funny sick games on the C64, the recent releases of Blood 1 and 2 are two of them. Massacre was another game attempting to push the boundaries of sickness. Simply you have a target, and you are … Continue reading →
Whilst sifting through Cory Kin’s disks, one of the (many) surprises was the finding of several demos which were produced by Carl Coffey, who many of you will recognize as the developer of the original Soldier of Light game for … Continue reading →
A very buggy Tetris clone, called ‘Master Tetris’, with corrupted graphics, but still somehow playable. It’s hard to critise a game as playable as Tetris, and this certainly is playable, but the downfall is the graphics and lack of any … Continue reading →
Math-a-graph is a game by the creator of Coined and was a Mario Picross clone that wasn’t quite finished. Basically the game was almost finished, and is a very playable game at the moment and also has a level editor. … Continue reading →
Ah nooooo…. not another puzzler!… The 10,000th puzzler i’ve had to go through for GTW, i’m sure! It’s also another game that came with no instructions, so i’m not sure what you have to do. After some fiddling around with … Continue reading →
1998 – 2000 Thalamus Interactive Platforms: PC & Colour Gameboy As part of the launch and release of The Games That Weren’t book, we are adding assets and content that were shared with us during our research as bonus DLC … Continue reading →
Another puzzler, and this time a memory game, where you must remember a sequence of picture tiles and try to pick them out. Not that exciting a concept, and one of the many puzzlers that swept the C64’s shores in … Continue reading →
XLCUS has done a lot for the Commodore 64 scene in its hour of need… As the C64 was dying… Paul Kubiszyn was busy producing as many quality titles as possible. Even though sadly it was not quite enough to … Continue reading →
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