Whilst sifting through Cory Kin’s disks, one of the (many) surprises was the finding of several demos which were produced by Carl Coffey, who many of you will recognize as the developer of the original Soldier of Light game for … Continue reading →
A very buggy Tetris clone, called ‘Master Tetris’, with corrupted graphics, but still somehow playable. It’s hard to critise a game as playable as Tetris, and this certainly is playable, but the downfall is the graphics and lack of any … Continue reading →
Math-a-graph is a game by the creator of Coined and was a Mario Picross clone that wasn’t quite finished. Basically the game was almost finished, and is a very playable game at the moment and also has a level editor. … Continue reading →
Ah nooooo…. not another puzzler!… The 10,000th puzzler i’ve had to go through for GTW, i’m sure! It’s also another game that came with no instructions, so i’m not sure what you have to do. After some fiddling around with … Continue reading →
1998 – 2000 Thalamus Interactive Platforms: PC & Colour Gameboy As part of the launch and release of The Games That Weren’t book, we are adding assets and content that were shared with us during our research as bonus DLC … Continue reading →
Another puzzler, and this time a memory game, where you must remember a sequence of picture tiles and try to pick them out. Not that exciting a concept, and one of the many puzzlers that swept the C64’s shores in … Continue reading →
XLCUS has done a lot for the Commodore 64 scene in its hour of need… As the C64 was dying… Paul Kubiszyn was busy producing as many quality titles as possible. Even though sadly it was not quite enough to … Continue reading →
Based on the Capcom coin-op. It featured two brothers who carry swords and had to cross various platform levels to kill the dragon which killed their Father. The C64 conversion was temptingly to feature the original two player mode of … Continue reading →
1991 U.S. Gold Platforms: Commodore 64, ZX Spectrum and Amstrad CPC Mega Twins (known as Chiki Chiki Boys in Japan) was a sickly cute platformer produced by Capcom in the early 90’s, a slight sideways turn from the likes of … Continue reading →
Incredibly rich from his exploits in Manic Miner and partying away in Jet Set Willy, the third instalment was apparently to see our intrepid hero up against the bane of the nouvelle riche, the tax office!… The actual name for … Continue reading →
It’s not just commercial games that we add to the GTW archives, but also unfinished projects that were homebrew. Megváltó is one such homebrew title which was being made in SEUCK by the cousin of our contributor ‘Dey’ way back … Continue reading →
Memo is a simple, but effect pairs clone for two players which was being produced back in 1992 by Antic Productions. It was hoped that maybe the game could be sold by one of the remaining publishers at the time, … Continue reading →
A new and previously unknown game released into the Games That Weren’t archives with Memory Man, a game found by Csaba Virag on a series of disks. The game was developed in Hungary and doesn’t seem to be currently in … Continue reading →
1999 Thalamus Interactive Platform: Nintendo Color Game Boy As part of the launch and release of The Games That Weren’t book, we are adding assets and content that were shared with us during our research as bonus DLC content, and which … Continue reading →
Really the C64 scene has been quiet spoilt in recent years, with hard, dedicated and enthusiastic sceners who have produced software of high commercial quality to keep us playing new things on our C64. Lasse Öörni is one of those … Continue reading →
A great looking preview by all means. Metal Wars features bitmap scrolling, and looks really nice and detailed in this SEU. A lot like the graphical qualities of IO by Doug and Bob. The preview which has been out there … Continue reading →
Created by the developer of Gemini Wing on the C64, this seems to be an advert for Carl Wade’s coding abilities that was leaked out. the game is a sideways scroller with a nice scrolling background and a cool attack … Continue reading →
This is a strange little game, which is a minature version of the game ‘Assassins’. A bomberman clone. The characters are the size of character blocks, and are created out of them too. There doesn’t seem to be any sense … Continue reading →
A very poor racing game, with one car that goes round monotonously around a single rounded track doing a number of laps. This is far inferior to the much more superior ‘Micro Machines’ by Codemasters. You could put it down … Continue reading →
Hmmm…i’m not 100% sure about this one, but thanks to Romppainen we are able to highlight what seems to be a possible conversion of the impressive Midwinter game from the Amiga/ST. This was a strategy game developed by Mike Singleton … Continue reading →
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