This is a strange little game, which is a minature version of the game ‘Assassins’. A bomberman clone. The characters are the size of character blocks, and are created out of them too. There doesn’t seem to be any sense … Continue reading →
A very poor racing game, with one car that goes round monotonously around a single rounded track doing a number of laps. This is far inferior to the much more superior ‘Micro Machines’ by Codemasters. You could put it down … Continue reading →
Hmmm…i’m not 100% sure about this one, but thanks to Romppainen we are able to highlight what seems to be a possible conversion of the impressive Midwinter game from the Amiga/ST. This was a strategy game developed by Mike Singleton … Continue reading →
The premier issue of the German C64 magazine GO64!, issue 03/97, featured an article about the at that time quite unknown game producing crew, PROTOVISION. Their first game, Stroke World, was announced there, as well as the famous SuperCPU shoot’em … Continue reading →
Mind Runner was a game by a friend of Kevin Murphy, who has many GTW’s listed in the archive such as Thunderzone. This was a game by his friend, Jason Steele (Not the same guy who did Hunchback for Ocean) … Continue reading →
Zzap 64 were always a magazine to have a laugh at times, and they did it in style with one particular April edition of Zzap! 64 with this “amazing” looking game introduced one day back in 1986. Here are the … Continue reading →
Mini Don is a cool Don Doko Don conversion which was being done as part of a mini-game compo. Although looking and playing brilliantly, the developer didn’t finish it as the graphics were too much to fit within 4K. It … Continue reading →
Lovely and promising is a way of describing Minimus, which was in development back in 2012. The preview that has managed to sneak out shows a decent animated main character who can jump around a sideways scrolling platform world, and … Continue reading →
Developed way back in 1996, Misfire was to be a neat two player split screen battle in the style of Solar Jetman/Thrust, where you must fly around a map to find each other and destroy each other. The preview released … Continue reading →
Another GTW game from the 80’s, created by a company who call themselves ‘Backroom Software’, so obviously this wasn’t created in house. We believe that this game was actually created by Steve Dunn, who also did the Blast game in … Continue reading →
Mission X is a cool looking sideways scrolling shooter with cool Uridium style backgrounds. It’s a short map, as you start hitting random parts of the game’s code as it runs out of map to show, but its enough to … Continue reading →
This isn’t much of a game, but in some way I actually like it. You control a very colourful glow-worm type creature, which flys through a colourful set of parallax stars backdrop. You must collect as many of the objects … Continue reading →
Yet another title from Backroom Software, and one of their earlier developments that has been flagged up by Dan Warren. It is believed that Backroom Software was none other than Steve Dunn, who did various C64 games such as Better … Continue reading →
Monster Museum was mentioned in March 1989 of The Games Machine as coming soon with the following blurb – “Other games on Palace’s mean menu include Monster Museum, an arcade adventure with graphics by Gary Carr and main programming by … Continue reading →
Our next entry is a rather interesting Maniac Mansion style game written by Francois Blanchette back in 1986. The game in 2014 has been resurrected in its final state in 1992, restored and properly named by Atlantis/F4CG. Unfortunately this is … Continue reading →
Since the craze of Wolfenstein and Doom on the PC’s in the early 90’s, we saw a new breakthrough in gaming. Seeing this kind of game even on the likes of a SNES or an Amiga was pretty impressive to … Continue reading →
Triad recently released an early build of Moonfall, which was a vector game by the late Jukka TapanimÁ¤ki. The game was developed in 1989, but heavy delays meant that Hewson/21st Century Entertainment didn’t get to release the game until 1991. … Continue reading →
Our next entry into the archives is one that I’m sure used to be here, but we removed for some reason. This was intended originally as a game for Ocean, but was never published and instead was picked up by … Continue reading →
A short entry for an unofficial sequel to an Italian platform title that was released by Idea software back in 1991. Moonshadow 2 was being created by Darkerror, started in 2018. A few previews were made, which looked essentially like … Continue reading →
Another cool looking Dungeons and Dragons preview goes into the archives, this time one from Kopido games which seemed to run out steam. In this preview, you can move around a little bit – but there is no real gameplay … Continue reading →
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