Piranna
Another early preview, with some nice graphics, but not enough to give an indication what this game plays like. The actual preview consists of a start screen, which seems to be in a hanger, and 4 end of level bosses … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 873
Another early preview, with some nice graphics, but not enough to give an indication what this game plays like. The actual preview consists of a start screen, which seems to be in a hanger, and 4 end of level bosses … Continue reading
A very early preview of a sideways shoot-em-up, with no enemies or anything much to look at, apart from some backgrounds which scroll past. The backgrounds are corrupted, with the wrong colours set up, so not really convincing many that … Continue reading
An early game by David Spicer, who went on to work with Nick Taylor on a host of C64 games. This was one of David’s first commercial projects for Martech, and it involved pizza deliveries and navigating around on escalators.Sadly, … Continue reading
A nice looking sideways shooter, in it’s early stages but showing some promise. A few attack waves, and a repetitive map is all that this preview really consists of, indicating what was going to be, and giving rise to some … Continue reading
Manic Miner spawned many a clone back in its day, but eventually it began to dry up, until remakes on the PC began to have their day. Ste Pattullo however felt there was still room for another Manic Miner clone, … Continue reading
An interesting game based on the Playboy magazine, which was being developed by Wijo Koek and John Vanderaart for Radarsoft back in 1987. The game was believed to have been a kind of business simulator, where you must try and … Continue reading
Our next title reminds me of the classic Frosty the Snowman that was released several times by Your Commodore at its various incarnations. The game has a split screen view where you must travel the furthest distance in the quickest … Continue reading
Our next entry is for a title that has been out there for some time, but we’re not 100% certain how genuine it is. This is for what may have been an earlier edition of Codemasters’ Poltergeist. You may recall … Continue reading
Populous was a groundbreaking game from the mind of Peter Molyneux, which was still around the time that the C64 was going strong still. Of course, it posed the question of whether a C64 conversion would be on the cards. A … Continue reading
Phil Nicolson was one of the heroes of the C64 with his last ditch efforts to bring new software to the C64 in the mid 90’s, as Commodore Format was walking slowly off into the sunset. Great titles such as … Continue reading
A short entry to show a very early preview of what was to become Poseidon – Planet Eleven. Started off by Ashley Routledge and David Saunders around 1989. The game was eventually picked up and finished for Hi-Tec Software in … Continue reading
Got to love some of the early C64 games, and especially the porn related ones. Here is another in the form of “Power Prick”, a game by a so-called company called Pervers Software. At the moment we’ve just got screenshots, … Continue reading
2001 Titus Interactive Platform: Nintendo Game Boy Advance Prehistorik Kart is a new entry into the GTW archives that should have a compilation bonus title to go along with the Nintendo Game Boy Advance release of Prehistorik Man – a … Continue reading
No doubt this isn’t the proper title of the game, but then it may not have had a name at all, as this was reported to have been coded in a day. It looks impressive for what it is, even … Continue reading
Prime Time was an Amiga and MS DOS release by First Row software back in 1988 and it seems was due a C64 release as well. Three Rivers Software was the team involved, who had also worked on a Moses … Continue reading
Around the same time that MOOD made a big impression with C64 sceners in 1996/97, Attila Pohorai (Coding and level graphics) and Viktor Varga (Intro code and graphics) put together a preview which would get many fanatical game’s players excited, … Continue reading
Princess of Dark is a relatively early graphic text adventure that was being worked on around 1993, but seems to have been abandoned fairly early on. It isn’t really playable, though you can enter a few lines to get some … Continue reading
A strategy/action game originally for the Amiga which was also being worked on for the C64. It has been told that the game was supposed to be programmed for the danish company "Interactivition", rumour is that they acted very unprofessional … Continue reading
This interesting game is best described as a Uridium style shoot’em’up and was to be published by CRL in 1988 but the game company went bankrupt. The preview features some nice music and graphics, and i’m sure it would have … Continue reading
This is one of the strangest games i’ve seen on a C64, mainly because of its originality of having a 2D sprite as the main character, and 3D vectors as the enemies. Pro-Does features different vector shapes which have to … Continue reading
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