Our next entry is a title that was apparently intended for Firebird, though it may have been wishful thinking. Was it ever submitted to Firebird, who in 1989/90 were changing into MicroProse software? The game itself seems to have never … Continue reading →
Our next entry in the database is thanks to contributor Asphodel, who has flagged up a title which is 30 years old this year and one that we haven’t yet added to the archives. Race with the Devil is a … Continue reading →
Our next entry is a short and sweet entry for a racing game that sadly didn’t get too far, although as you will see in a bit – looked very promising (and fast!) Racing game (working title) was a title … Continue reading →
Some of you may have seen this game released on another label in Europe in the early 90’s, but what you don’t know is that this game infact was due for release on the Firebird label around 1988/89. Sadly, the … Continue reading →
A very colourful single screen platform game. “Rainbow Bomb” certainly lives up to its name. Apart from the annoying colour scroll as you move, the game seems to be fairly playable at its current stage, though some jumps are hard … Continue reading →
An interesting entry for our next title. Activision have a history of different versions of their games existing – Wonderboy, Afterburner, Time Scanner, Enduro Racer, Karnov to name a few. Could Rampage have been yet another to add to the … Continue reading →
What we have here with our next GTW entry is Miles Barry’s first C64 game which was started while Jason Kelk and Nigel Smith were crashing over his place for a week. The majority of superb graphics were done by … Continue reading →
Not sure how to take this one… Our friend from Hawkeye has been turned into a woman, and renamed "Rawhead" with our next preview. "Rawhead" is heavily based on Hawkeye, with a new map and a woman’s face at the … Continue reading →
A very early and incomplete game, which sadly isn’t too playable in its current state. The game consists of a single map, with all the map graphics for some reason printed at the foot of the game. Within the game … Continue reading →
Not entirely sure why this wasn’t added to the archives a lot earlier. This was a sequel to a game by Richard Bayliss called For Speed We Need back in 2005. Around the time I was working with Richard on … Continue reading →
Recon is a sort of cross between Uridium and Paradroid, where you control a ship moving over a dreadnought horizontally – but not flying. The game was started in the hope of quickly pushing the demo around publishers to get … Continue reading →
This preview claims to be a complete game, so i’m not sure why this game never found a publisher. A shame, as its a nice little puzzle game featuring some nice polished graphics by Samar Productions, and many levels to … Continue reading →
Our next entry into the GTW archives is a very neat proof of concept that has unfortunately been cancelled, but looks very impressive indeed. Red Baron 3000 is a vertically scrolling shooter, with some cool parallax effects and simultaneous music … Continue reading →
Erm, if you are expecting a fast action shoot-em-up for our next preview, then think again. Nah, its not crap or anything, but more the beginning of a game, and not much of one at the moment in this preview. … Continue reading →
Nothing really much to say about this title – it has some nice titles and a bit of a preview to show, but very little interaction. The demo just has a ship that you can move over a scrolling background, … Continue reading →
Another potential stunner from the hands of the late C64 era legends, Cosmos Designs. This time with a sequel to one of their most classic and well remembered C64 titles, “Lions Of The Universe”. This game was to take off … Continue reading →
One of Simon Pick’s unknown games exists in the form of Revolution, which can be found on Commodore Format’s Powerpack from issue 1. This game was actually meant for commercial release, and was showed around to various companies, but with … Continue reading →
Thanks to Joerg Droege for bringing this game to our attention. Rigor is a game which Nipson back in the mid-90s, and what an impressive looking game it is! Featuring an excellent 3D tunnel effect, the game looks really stunning … Continue reading →
Another game which has been in the C64 archives for sometime, but one which hasn’t really had much attention. Rim Raiders is a early title by Paul Shirley of Spindizzy and Confusion where you must simply blast what are called … Continue reading →
Rip Off is a very simple single screen shooter that feels more of a technical demo than an actual game at this stage. There’s a simple ship at the bottom, and just a standard attack wave that swoops in and … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.