Another potential stunner from the hands of the late C64 era legends, Cosmos Designs. This time with a sequel to one of their most classic and well remembered C64 titles, “Lions Of The Universe”. This game was to take off … Continue reading →
One of Simon Pick’s unknown games exists in the form of Revolution, which can be found on Commodore Format’s Powerpack from issue 1. This game was actually meant for commercial release, and was showed around to various companies, but with … Continue reading →
Thanks to Joerg Droege for bringing this game to our attention. Rigor is a game which Nipson back in the mid-90s, and what an impressive looking game it is! Featuring an excellent 3D tunnel effect, the game looks really stunning … Continue reading →
Another game which has been in the C64 archives for sometime, but one which hasn’t really had much attention. Rim Raiders is a early title by Paul Shirley of Spindizzy and Confusion where you must simply blast what are called … Continue reading →
Rip Off is a very simple single screen shooter that feels more of a technical demo than an actual game at this stage. There’s a simple ship at the bottom, and just a standard attack wave that swoops in and … Continue reading →
Back in 2012, Games That Weren’t were pleased to release two tech demos for download for the original PlayStation. The demos were from games developer Realtime Associates and were pitch submissions for contracts for Robocop and Gen 13. This piece … Continue reading →
A rolling demo of a classic 3D maze themed game, with a grid and a scanner (Possibly to help track down enemies in the finished game). The game looks quite simplistic, like its other counterparts, and doesn’t seem to offer … Continue reading →
1992 Atari Games Platform: Atari Lynx As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to share with you. Within the book is … Continue reading →
We had it all, over a decade of quality C64 games for our beloved machine, but it all had to end sometime. As the C64 started to make way for its 16-bit counterparts, titles were rushed and often there were … Continue reading →
Take a bit of Platoon level 1 style action, and take the sprites from Software Project’s "Hysteria", and you get "Runestone". This is another early game from the brains of Colditz and Fuzzball, Miles Barry. The game features sprites were … Continue reading →
A sort of “Lords of Midnight” type affair which got a release by Firebird on its “Hot Range” back in 1985, and in particular on the ZX Spectrum. A young Chris Yates and Jon Hare were just getting started in … Continue reading →
Our next title was found on a development disk that was likely given to Cory Kin by Mat Sneap back in the Compunet days. There isn’t anything playable unfortunately, but it seems that Mat Sneap produced a range of graphics … Continue reading →
2000 Frey United Software Platform: Amiga 1200 Following on from last week’s post on Euro Round-Up: Czech Republic, another recovery has been made from the archives of Frey United Software with another football manager game due out for the Commodore … Continue reading →
A neat Minesweeper clone which was being worked on during the 1990s in Poland, and seems to have come quite some way. Unfortunately, for reasons currently unknown – the game has seemingly been abandoned long ago and it wasn’t polished … Continue reading →
It’s 1996 and games on the C64 are slowly drying up completely, the enthusiasm of creating new C64 games for mail order sale was dying too. Fanzines were the only real hope in the UK of any progress for the … Continue reading →
A rather interesting entry from the Dutch USA Team back in 1987 – Saviour is a 8-way directional scrolling shoot-em-up which looks a heck of a lot like Parallax in early stages. What is particularly interesting is that it is … Continue reading →
Thanks to Brendan Phoenix for the heads up. Zzap 64 in October 1986 had a small news snippet about Scarabaeus 2 coming soon from Ariolasoft. Apparently the Zzap team had seen something of the game and thought it was very … Continue reading →
1990 Hewson Platforms: Atari ST and Commodore Amiga John Phillips was a brilliant developer who created classics such as Nebulus and Eliminator, and was to extend his exciting catalog of games with a new title called Scavenger for Hewson software … Continue reading →
Sounds like a fight that has broken out in a Chemistry lab, but the game doesn’t quite resemble that in this sideways shoot-em-up. Quite a fair bit has been done for this game, all but the actual game itself. We’ve … Continue reading →
Another exciting title from the authors of Armalyte, Cyberdyne Systems. This time we were to be treated with a sooped up version of Sinistar from the arcades, with an awesome looking starfield effect and some superb graphics by Rob Levy. … Continue reading →
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