Originally part of a demo, Baccie’s Nightmare is a good example of Doom on the C64. Although, no guns or enemies to shoot, it demonstrates the running around rooms at reasonable speed. This clone, like MOOD, features some very blocky … Continue reading →
Another fairly recent title which sadly seems to have been abandoned, and a lovely multi-screen scrolling platformer too – where you control a strange object that can bounce and collect items and turn into a spike ball to kill enemies … Continue reading →
A very simple horizontal scrolling shooter at this stage, which has plenty of promise – but hasn’t got very far at all. No attack waves and just a movable ship over a simple background. Did this ever get any further … Continue reading →
Back in the ’90s the italian version of Zzap! started offering some visibility to wannabe videogame programmers who wanted to proudly show their work. At that time, Luca Balducci was developing a clone of ‘Street Fighter II’: it consisted of … Continue reading →
Not too much really to say about this game at this stage. Was it meant as a joke or a serious title? We suspect that Bad Game was given as a title by the crackers. The aim is simply to … Continue reading →
A short entry for a Badminton game which was being produced by Cory Kin during his early days of programming. Nothing much was ever started apart from a small tech demo to show a scrolling playfield. The graphics are merely … Continue reading →
Electric Boys didn’t just have the main plans to do games such as Flashback or Defensive, but EBES did have other plans which originally were told to the public through the disk covermount of Commodore World, which EBES imported for … Continue reading →
Ball is a neat preview which was uncovered in 2013 by Joachim Wijnhoven on some of Charles Deenen’s disks. The game itself is at a fairly advanced stage where you control a bouncing ball (similar to Head The Ball) which … Continue reading →
Another title recovered by Jason Kelk which was being coded by Alan Jesse (of Quantum fame). This title was being developed by Alan shortly after completing Quantum, and was to be a similiar style of puzzle game. The idea is … Continue reading →
Ball-Job (great name!) is a simple, but well polished puzzler where you have to copy the pattern on the right window by expanding balls to match. When you place balls next to another, it causes expansion of those around – … Continue reading →
Another puzzler, but not actually that bad. If you remember and love Tilt by Genias, then you will like this game. More of the same, with slightly less than impressive graphics, but some samples (albeit scratchy) and a cool old … Continue reading →
Another title which has had plenty of work on the presentation to feel like it should be more complete, but at this stage there isn’t a huge amount to do. The game just has you having to avoid balls that … Continue reading →
A promising start of a sort of expanded Connect 4 game – where you must get 5 coloured tiles in a row – taking turns between two players to plot your move. The game preview kicks straight into a 2 … Continue reading →
Balls Of The Scrolling Thunder was a superb vertical scroller which was done for a SHUMPS competition we believe, and was never intended to be finished. However the game started out as a thread on Lemon 64, with the developer … Continue reading →
Even some 20 years on, there is still no slowing up of cancelled titles and previews being recovered and long may it continue as yet another title is unearthed. Base was due to be released back in 1986 by German … Continue reading →
A obscure title, with a great name! :) "Bastard" is unfortunately a bit of a bastard in its own right, because its so darn irritating to control your ship through this horizontal SEU.. Some old music mixed in with some … Continue reading →
Our next game comes in the form of a German platformer, where you take control of a guy with a gun who jumps through various obstacles while blasting tank like enemies. This is really all there is to it, and … Continue reading →
Interesting title for this GTW… This is the beginnings of a RPG style game where you control multiple characters. This is a very early preview, and it only seems to be one single screen with some very limited character interaction. … Continue reading →
1996 Frontier Software Platforms: Atari ST, Atari Falcon, Commodore Amiga and PC Our next entry in the archives is a puzzler that was due for release on Commodore Amiga and Atari ST platforms, then later Atari Falcon and PC. The … Continue reading →
A classic old style SEU, with naff graphics and some music ripped from Deep Strike. Apart from a few attackwaves, there is nothing much to offer in this game, apart from a bit of nostalgia. This kind of game was … Continue reading →
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