Now for something which isn’t worth a full entry on the GTW64 site, but is worthy of a mention. Recently a prototype of System 3’s 1991 racer/shooter Turbocharge on the Commodore 64 has been uncovered by TMR/Cosine, originally preserved to … Continue reading →
Yet another puzzler in production for the C64, and unfortunatly very similar to many other puzzlers which have been on the C64 already. Nice colourful graphics, but that is about it. Nothing much else new to offer in the way … Continue reading →
Ask a C64 user what their top 10 games are, and you’ll often find Turrican or Turrican 2 high up there. Although Turrican 2 was Manfred Trenz’s last Turrican effort on the C64, this did not deter fans of the … Continue reading →
The original Tusari was a flick-screen platform game that appeared on ZZAP! Megatape 35, given away with issue 89. However, Martin Piper has revealed that the sequel was going to be different. “It was a much updated version of the … Continue reading →
An intriguing title this one. Nothing much to it at this stage, but quite an impressive early Gyruss clone – with no enemies, but a nice effect when you rotate round the screen. You’re oddly controlling a car instead of … Continue reading →
A new and strange unfinished title which was found by Csaba Virag, created by someone in Hungary called Osvath in 1987. This is a very simple Pong style title which is far from finished, with just some basic ball mechanics … Continue reading →
I’m kind of surprised we didn’t have an entry for this game sooner in GTW64. This is another Paul Kubiszyn game which never saw the light of day and was being developed around the time Commodore Format were still going … Continue reading →
TWO is an early sideways scroller by Carl Wade of Gemini Wing fame. It is a cool looking preview, with some cool backgrounds, but borrowing sprites from Into Oblivion for the time being. Carl’s note suggests that this was to … Continue reading →
This graphically superb clone of Capcom’s Black Tiger was in production by Gary Liddon of Zzap fame, and also Paul (Dokk) Docherty of various artistic efforts. The game looked great in the adverts, and the screenshots looked very tasty for … Continue reading →
A new game, and one which we believe may not have had a release. This game was sold to Popular Computing Weekly by a young Ste Pattullo at the young age of 16 for around £100. The game is kind … Continue reading →
Following on from UFO 2, comes UFO 3!… a quick sequel which was developed for Commodore Disk User, but sadly just before CDU could publish, the publication folded… and so the game was never to be and remained on Ste’s … Continue reading →
Our next game is a title which was due for release in 2010 by Richard Bayliss. Richard as you know is a prolific game creator, and Ultimate Stunt Boat Challenge was to add to the impressive list of game titles … Continue reading →
A rather ambitious title which sadly never made it as more current life commitments came about. This was to be a cross between Narc, Splatterhouse and Final Fight, featuring some nice graphics similar to those in Rubicon, and over 200 … Continue reading →
Underland was to be a RPG trading game by the looks of it, being developed by Marcus Wagner back in 2007. On the website (which is still currently active here) details the game as having the following special features: 5 … Continue reading →
1993 Ocean Software Platforms: Commodore Amiga and Atari ST A short post to share various screens from the pretty much complete but unreleased Universal Monsters that was due for release on the Amiga and Atari ST platforms. Sadly hitting development … Continue reading →
Well, we believe this is a game which Cory was working on – but no idea exactly what it was. On many of Cory’s disks he was doing a lot of “Cute” research, compiling together a number of cute games … Continue reading →
Found as a default set of graphics within Cory Kin’s own level map designer tool. We are not sure if this was to be a maze game, a shoot-em-up or something else. It could be that this is nothing but … Continue reading →
Well, ok – we aren’t 100% certain that this title was to be a platformer, but the setup seems to suggest it would have been. With a 2 character high sprite, looking like something out of Wonderboy and some colourful … Continue reading →
A quick entry for remains of a bouncy platformer game in very early stages and written by Cory Kin. There was no name attached to the game, but upon executing we have a sprite which drops down from the top … Continue reading →
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