Bruce Lee
Very quick entry, as we are lacking details at present. A Bruce Lee game was mentioned in a PC Show 1988 article in Commodore User magazine to be developed by Grandslam. Nothing more was heard, though we are sure a … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 1805
Very quick entry, as we are lacking details at present. A Bruce Lee game was mentioned in a PC Show 1988 article in Commodore User magazine to be developed by Grandslam. Nothing more was heard, though we are sure a … Continue reading
Bruce Lee was a classic title on the C64 and other 8-bit systems, with its simplistic gameplay and cuteness (!) To follow on from the success, Datasoft were to create a sequel title called Bruce Lee – Enter The Dragon. … Continue reading
2000 XTeam Software Platform: Amiga (AGA chipset) Brutal Speed was a racing game planned for the AGA Amiga, briefly previewed in Italian Games Machine magazine issue 65 under the name of Speed Mania. It was also known as Speed ManiaX … Continue reading
Brute Force was a fairly unheard of arcade game by the creators of Ivan Ironman’s Offroad Racer, Leyland Corp. This was a double dragon style beat-em-up which featured your usual violence and weapons. Not surprisingly, the game was planned for … Continue reading
Way back in Commodore User issue 25 (October 1985) is how far we’re travelling for our next entry in the Games That Weren’t database. This time with a board game related title in the shape of Bryan Robson’s Super League, … Continue reading
Mentioned on the title of Scorpion 2 for CDU, Bubble Blaster was only ever briefly known about just through this game. Leslie Wigmore was not much of a well known character on the C64, but produced two decent games for … Continue reading
2004 Pieland / Taito Platform: Mobile Just a brief review to show you an unseen glimpse of a rather nifty Bubble Bobble conversion which never was on the Mobile platform. Mobile gaming became big business during the turn of the … Continue reading
Bubbles was a 2D, 4 directional scrolling shoot-em-up. Not really a metalic and violent shooter, but one made as a children’s shoot ’em up. This game was bought up by Jared Derret who has kindly shed light on a number … Continue reading
Our next game is slightly obscure, and was briefly advertised by US magazines in 1983. Thanks to Peter Weighill for the heads up. The game was called Bubbles, and has you controlling Clarence the Clam, who must avoid and destroy … Continue reading
A quick entry for a title by Uruguayan development group Iron Byte, called Buggy Ranger. The game was released by Dinamic on the likes of the Amstrad CPC, Spectrum and MSX and was a sort of ATV clone with very … Continue reading
2003 Infinite Lives Platforms: Microsoft Xbox, Nintendo GameCube and Sony PlayStation 2 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share … Continue reading
A short entry for an early title that was created by Ocean’s Tony Pomfret and had wowed David Collier enough to get Tony a job at Ocean Software. The game was influenced by Choplifter, and featured a lot of raster … Continue reading
A oriental game this time by Ariolasoft, we think mainly for their budget label Reaktor. This game name has been ringing around for a while now, though not to be confused with the Graftgold game called Bushido. Things were a … Continue reading
1988 Ariolasoft / U.S. Gold Platform: Atari ST, Commodore Amiga, PC, Amstrad CPC, ZX Spectrum and Commodore 64 Bushido Warrior (or potentially just Bushido) was a new oriental themed Gauntlet clone that was due out for a wide number of … Continue reading
A short entry for now on a title which was converted in a matter of a week by Richard Ikin for Future Concepts (who had released Ramparts). The game was handed over to Sean Lally afterwards and never seen again. … Continue reading
This is a very short stub entry for a game called Butterflies, which was a concept for a Commodore 64 game that was highlighted on Viktor T. Toth’s website. We know very little at this stage apart from that the … Continue reading
A bit of a lazy covering entry for a range of potential cartridges that were meant to have come out for the C64GS. Back when the C64GS was launched, there was a strong list of support from the likes of … Continue reading
Thanks to Shaun for flagging up a title which was the competition winner for a Zzap compo to design your own game and win £500. This was ran in 1987, and Shaun was the lucky winner – where the game … Continue reading
California Games 2 was the long awaited sequel which was supposidly available for mail order release in 1991 or 1992 by Tenex Computer Express. It is not certain if any copies leaked out to anyone in the public or not. … Continue reading
A game which probably many wouldn’t have chosen to licence, but Big Apple software did back in 1989 as they tried to make their mark on the computer game market. Jason Kendal (Who also did Proton for Big Apple) and … Continue reading
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