Bushfire
A short entry for an early title that was created by Ocean’s Tony Pomfret and had wowed David Collier enough to get Tony a job at Ocean Software. The game was influenced by Choplifter, and featured a lot of raster … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 1864
A short entry for an early title that was created by Ocean’s Tony Pomfret and had wowed David Collier enough to get Tony a job at Ocean Software. The game was influenced by Choplifter, and featured a lot of raster … Continue reading
A oriental game this time by Ariolasoft, we think mainly for their budget label Reaktor. This game name has been ringing around for a while now, though not to be confused with the Graftgold game called Bushido. Things were a … Continue reading
1988 Ariolasoft / U.S. Gold Platform: Atari ST, Commodore Amiga, PC, Amstrad CPC, ZX Spectrum and Commodore 64 Bushido Warrior (or potentially just Bushido) was a new oriental themed Gauntlet clone that was due out for a wide number of … Continue reading
A short entry for now on a title which was converted in a matter of a week by Richard Ikin for Future Concepts (who had released Ramparts). The game was handed over to Sean Lally afterwards and never seen again. … Continue reading
This is a very short stub entry for a game called Butterflies, which was a concept for a Commodore 64 game that was highlighted on Viktor T. Toth’s website. We know very little at this stage apart from that the … Continue reading
A bit of a lazy covering entry for a range of potential cartridges that were meant to have come out for the C64GS. Back when the C64GS was launched, there was a strong list of support from the likes of … Continue reading
Thanks to Shaun for flagging up a title which was the competition winner for a Zzap compo to design your own game and win £500. This was ran in 1987, and Shaun was the lucky winner – where the game … Continue reading
California Games 2 was the long awaited sequel which was supposidly available for mail order release in 1991 or 1992 by Tenex Computer Express. It is not certain if any copies leaked out to anyone in the public or not. … Continue reading
A game which probably many wouldn’t have chosen to licence, but Big Apple software did back in 1989 as they tried to make their mark on the computer game market. Jason Kendal (Who also did Proton for Big Apple) and … Continue reading
A short entry for a SSG title for the C64 that was advertised in its 1988-1989 catalog as coming soon. With thanks to Joseph Tsai for highlighting. The game was also due for release for the Apple II and IBM/Tandy … Continue reading
Thanks to documentary creator Moleman, here is a documentary regarding a cancelled Star Trek game that was being developed for Activision back in 2003 by Hungarian development team – Digital Reality. Here is a deleted scenes video (which is in … Continue reading
Briefly mentioned in an issue of Commodore Cracker, there was a brief news item saying that the conversion of Cannon Fodder for the C64 was looking seriously delayed. It never surfaced unsurprisingly, and was most likely vapourware. There honestly isn’t … Continue reading
Following on from last week’s early screens from Beavers on the Amiga, Grzegorz Antosiewicz has dug out some early preview screens from Sensible Software’s brilliant Cannon Fodder. These screenshots are from when it was in early development, taken from magazines … Continue reading
Capitaly was a version of Monopoly for the C64 which was written by Andras Baneth. Andras had also worked on an unofficial Viking Child conversion for the C64, but mentioned this Monopoly game which he had also worked on. It … Continue reading
Briefly mentioned in the EBES interview in Commodore Format, Captain America was one of the big titles being planned for release to save the C64 software scene. Nothing was ever heard more of the game or its plans, except that … Continue reading
Captain Courageous was an action game in the style of an Indiana Jones game, which was commissioned to Arcanum Developments to be completed. This team consisted of Mark Kelly, his brother, Robert McGowan, Barry Leitch and Alan Mac. It was … Continue reading
To milk the success of the then popular super hero, who saved the planet from pollution with his friends (All of which had special powers based on the 5 main elements of the planet), Mindscape cashed in by gaining the … Continue reading
1978 Atari Platform: Arcade As part of the launch and release of The Games That Weren’t book, we are gradually adding assets and content that didn’t make it to print as bonus content to share with you. The book contains … Continue reading
Capture the Flag is a brilliant two player 3D maze game which was available on a whole host of systems, such as the Atari and even the Vic 20! The game was way ahead of its time, and gave a … Continue reading
Vague time now, as we take a very quick look at another title from the guys at Cyberdyne Systems in the days of producing the likes of Armalyte and Deadlock. All we know is that there was a Car game … Continue reading
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