1993 Fission Software Platform: Commodore Amiga Chuck’s World by Fission Software was an unreleased Amiga platform game that was based on various animations about a character named Chuck, created by Steve Packer and released in Public Domain. The main character … Continue reading →
A short entry for a title that was briefly advertised in Commodore Format, and in particular issue 22 back in June/July 1992. There were no details apart from listing the game as available for £4.00 on tape, and £8.50 on … Continue reading →
Not to be confused with the game of the same name by Firebird in 1984, Circus Circus was to be a new game from Martech in 1989 on the Spectrum, C64 and Amstrad platforms. The game would feature a series … Continue reading →
A quick entry which has been highlighted by Paul Fogarty – a C64 conversion of the 1985 arcade game by Jaleco. Paul recalls seeing an advert in a magazine around 1987/88 time (Commodore User or Disk User), and apparently very … Continue reading →
An unconfirmed GTW for the C64 comes in the form of City Warriors. An advert was shown in the "Complete C64 Guide" on page 39, which makes us assume that a C64 version was in production. A lot more research … Continue reading →
Not to be confused with the game City Fighter by Mastertronic, this was a simple arcade action game that was due for release on ZX Spectrum and C64 back in 1984 from Choice Software. Sadly only the ZX Spectrum version … Continue reading →
A short entry for a title that was due out by the demo crew turned game development team – Ambush. More details on them can be found at https://csdb.dk/group/?id=768 The game was an unofficial conversion of the PC game of … Continue reading →
CJ is probably one of the biggest games to come out of Codemasters apart from Dizzy back in the day. Originally created by the hugely talented Genesis team, the game spawned a sequel and then promise of this 3rd (and … Continue reading →
A short entry for now until we find out some more, but this was a text adventure game that was mentioned in a German C64 magazine called Aktueller Software Markt – where the title Classroom Chaos was announced as coming … Continue reading →
1998 Titan Computers Platform: Amiga 1200 Claws of the Devil is a late Amiga title that was in development back in 1998, and was a first person action game for platforms with expanded memory, additional graphics cards and PPC turbo … Continue reading →
Cloak of death was to be a horror based text-adventure written by David Cockram with Argus Press and their Mind Games department. The description was as simple as “Starring Ghosts Galore, Spine Chilling, blood curdling, great gory graphics, Horror, Shock … Continue reading →
A very short entry for now regarding a game which was produced by Karl Hörnell during his Players Software development days. The game was called Clod Jumper, and would involve controlling a guy who could step inside a robot suit, … Continue reading →
Club JR’s is a text adventure game for over 18’s which was advertised in RUN magazine in the US, where you date up to 13 women and live through a dating lifestyle. The game come on approximately 3 disks, had … Continue reading →
An interesting tale to tell with our next entry, which is thanks to the excellent interview with Jason Finch from Commodore Format. This was to be an adventure game that was to be sneaked onto the very last issue of … Continue reading →
Cobra was of course released on the C64 by Ocean Software in 1986, but Paul Hughes was a bigger fan of Joffa Smith’s awesome (and far better) Spectrum effort. So much so that just before joining Ocean, Paul started converting … Continue reading →
A very short entry, flagged up to us by Fabrizio Bartoloni. This is for a title called Code 3, which may well have been released, but has yet to be preserved. This is an Italian title that was being sold … Continue reading →
1992 Ocean Software Platform: Super Nintendo Brian Flanagan has been in the games industry for over 30 years, working on well over 40 shipped titles. He once worked at Ocean Software for around 10 years, working (uncredited) on Operation Wolf … Continue reading →
A game which was advertised by The Learning Company in the manual for Bumble Plot, which was released. Described as “A brand new type of colouring book for young artists – children learn about colours, hues and matching. Ages 3-6” … Continue reading →
Coloris is an early and nice looking Columns clone, where you must match up colours in a row or column to make the blocks disappear. Sat within the archives for some years now (1992 to be precise), nothing more has … Continue reading →
A very quick entry, but Coloris was to be a Columns clone which got good ratings on the Amiga platform. CVG issue 100 stated that the coders at Avesoft were working hard at getting together C64 and PC conversions of … Continue reading →
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