2005 SCi / Stainless Games Platform: Gizmondo This is a smaller piece intended for inclusion in The Games That Weren’t book that didn’t make the final cut. Within the book is an in-depth and detailed 18 page story about the … Continue reading →
2005 Visual Science Platforms: Microsoft Xbox, PC and Sony PlayStation 2 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with … Continue reading →
A game which you will never have heard of from XLCUS, abandoned at quite an early stage. "Cars" was a working title for a game being developed by Paul Kubiszyn under his XLCUS label, which involved two cars racing against … Continue reading →
Castle Fear was to be a sophisticated adventure with graphics and sound, as described by its advert in the December 1984 edition of Personal Computer Games. The aim was to try and find the stolen Golden Crown and Seven Diamonds … Continue reading →
2000 Konami Platform: SEGA Dreamcast A short post on what should have been the 17th Castlevania title and released on the SEGA Dreamcast back in 2000, where you were to control Sonia Belmont and Victor Belmont in a 3D third … Continue reading →
Not to be confused with The Catacombs by Anirog that was released a few years earlier, this was to be a text adventure release in a nice large clam box by Classic Quests around 1986 time. This was something that … Continue reading →
A rather ambitious game from Martech on the C64 indeed… just look at the screenshots! The story goes as follows (Thanks to a CVG clipping).. “The game was to be a 3D vector graphic arcade adventure where you control a … Continue reading →
Catch’em was a pretty good Amiga/DOS platformer which came out in 1992 and had you having to return escaped animals to a zoo. He does this by tempting them with bananas and then hitting them with a baseball bat for … Continue reading →
Yet another game from the Italian gaming team of Idea. This was briefly mentioned in the UK in Commodore Format, and was simply described as a comic licence in the style of ‘Lupo Alberto’ (But it seems it was more … Continue reading →
Cavefighter was a game which was due for release by budget label “Blue Ribbon” back in 1989. The game was advertised on an inlay of another Blue Ribbon game and states a C64 version was available to purchase. However, nothing … Continue reading →
A hit on the SNES and a fairly well known arcade from Data East.. Featured two caveman which had to destroy dino’s and basically get through scrolling platform levels which ended with huge guardians to bash hell out off. Very … Continue reading →
1998 Black Flag and Vulcan Software Platform: Commodore Amiga and PC By 1998, things were looking extremely bleak for the Amiga platform, but there were people still trying to keep the dream alive. None more so than Black Flag and … Continue reading →
Cavey is a brand new title which we had never heard about until Dean Hickingbottom sent us a disk with some graphics on, showing early sprite sheets. Load each file and enter SYS 2070 to display. The title was a … Continue reading →
Another series of games which are currently missing, this time from Alphavite Publications in the form of the Commodore Disk User game disk series. Now are a lot of these games GTW’s, or are the game disks just so obscure … Continue reading →
Another combined entry for a series of titles, this time from Centurion Software, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. It isn’t clear if all the titles … Continue reading →
Advertised in many magazines, this was a title being sold by Anik Microsystems… however only two Anik games exist and seem to have been released on the C64. The advert describes the game as follows: "Control the atomic reaction in … Continue reading →
Although released in 1987, the game it seems was originally due for release from Kele Line directly before Durell published it. Thanks to ‘Anonymous’ for flagging up. SOFT magazine in 1986 showed a very odd loading screen, with the title … Continue reading →
This was a Double Dragon style game, where you had to go on a frenzy with a chainsaw and cut up as many people as possible. Chainsaw Warrior was based on the solo roleplay board game of the same name … Continue reading →
A short entry for a title that was mentioned in a loading screen for Nato Commander by Microprose back in 1984. We believe that Challenger was a space shuttle game of some kind, but little else is known at this … Continue reading →
A short entry for what could have been actually released, but under a different name. Champions was a football management game that was advertised by Peaksoft in 1984. However the C64 edition of the game never made it out, only … Continue reading →
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