Another combined entry for a series of titles from Daybreak Software, which may or may not have been released. At present the following titles are missing: Addition and Subtraction of Decimals Addition and Subtraction of Fractions Addition and Subtraction of … Continue reading →
Our next game seems to be a title which just didn’t work out for Imageworks. DDT: Dynamic Debugger was a game planned for release on both C64 and Amiga, and the game was never to appear on either machine. A … Continue reading →
"The mind blowing, fast loading, 100 screen graphics adventure featuring 5 different speeds of scrolling to give an incredible depth of perspective. Mentally stimulating, strategy packed, visually stunning!" A very bold description of Dead City Rescue on Front Runner’s advert, … Continue reading →
2004 Namco Hometek Platforms: PC, Sony PlayStation 2, Microsoft Xbox and Sony PSP The original Dead to Rights was a breakout hit for Namco Hometek in 2002, earning several awards and nominations. Riding on that success, the studio set its … Continue reading →
Deadzone was a conversion of a Spectrum title by Ste Cork back in 1988, and was a vertical scrolling SEU with software sprites for the bullets. The game was actually completed and featured Martin Holland’s possibly first graphic work. The … Continue reading →
A quick entry for a title which was to be an Electronic Novel for Broderbund and Synapse. Where most of the planned titles were released and coded by Joe Viera (http://www.gamebase64.com/search.php?a=5&f=1&id=1963&d=18&h=0), the rest of them for some reason never quite … Continue reading →
Death Pit was advertised in various magazines for various machines including the Commodore 64. The game involved battling through a labyrinth of mines and corridors, containing Bats, mutant life forms, flooded corridors and rocky paths to dig through. The advert … Continue reading →
In issue 24 of Commodore User, it was mentioned briefly that Tony Crowther was working on Death Star Interceptor II for Domark. A bit of a false alarm that, as Tony Crowther confirms in 2009 that it wasn’t him – … Continue reading →
Our next title into the archives is a a scrolling platformer by the name of Death Trap, which was produced by Anco in 1991 and released on the the Amiga and ST. The game was fairly well recieved and was … Continue reading →
Another interesting GTW entry this time which has information collaborated from Fabrizio and also Bonaventura Di Bello, famous co-founder of Brainstorm Enterprise. Death Workshop (Also known in Italian as La bottega della morte) was to be a text adventure game … Continue reading →
Not a lot of information currently on this game apart from a few details. Wrath of the Demon was a nice title, it’s sequel Deathbringer was in production stage by Canadian based Readysoft Inc and was to be marketed by … Continue reading →
1995 Data Design Interactive Platform: Atari Jaguar As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the book … Continue reading →
1982 SEGA Electronics Platforms: Commodore Vic-20 Also known as: Sub-Scan Released on the Atari 2600, SEGA Electronic’s Sub-Scan was also due for release on the Commodore Vic-20 (and other platforms to be confirmed). It was being developed by the same … Continue reading →
1994 Paramount Interactive / Tachyon Platforms: PC and Apple Mac A tragic loss for fans of Star Trek, with this intriguing point and click adventure game called Deep Space Nine: The Hunt. The game was due out back in 1994 … Continue reading →
A very quick entry for a title which had a very quick mention in a PC Show 88 document given away with The Games Machine issue 10. The game was to be released by Big Apple Entertainment in 1988, and … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
A very quick entry for a title we know very little about at present, but was advertised in Personal Computer Games 1984 (Issue 8) by Visions Software. Demolator was advertised by Visions for the C64 and BBC Micro- though sadly … Continue reading →
Yet another licensed game which never made it, but a more low key company had this title. The game was previewed in an issue of Commodore User magazine in 1986. All that is known about this game is that in … Continue reading →
"Denizen is the ultimate combat experience!!! Denizen features hoards of rampaging, hostile alien life forms and mutations, amazingly detailed backdrops and fantastic gameplay." That was the description detailed inside a C64 game inlay when advertising other titles in the Players … Continue reading →
A short entry for a sequel to Sunrise Software’s Denny’s Quest, which was released in 1993. Thanks to contributors Ponponpox and Botowrap, we learn that a sequel was being offered via a small advert (which you can see in the … Continue reading →
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