Following on from Grzegorz Antosiewicz’s recent asset differences post for Alien Breed 3D, comes a set for Alien Breed Tower Assault. Grzegorz summarizes the following differences to the final game, which you can check out in the gallery below.
A very quick and brief entry for a game we know little of at the moment, not even a title just yet. Charles Deenen in a note back in 1988 mentioned about an “Alien game” that Maniacs of Noise were … Continue reading →
A short entry until we can confirm that there was indeed a C64 conversion. Alien Garden was a computer generated art game, where you control an embryonic life-form that you must try and help survive and reproduce across 20 generations … Continue reading →
1982 Epyx Platform: Commodore Vic 20 A short entry until we can confirm that there was indeed a Commodore VIC-20 conversion. Alien Garden was a computer generated art game, where you control an embryonic life-form that you must try and … Continue reading →
Yet another lost SEUCK title, by Asif A Bhagwandin for Commodore Force magazine. This was an awesome Forgotten Worlds clone just like TAB, and featured very colourful graphics similiar to Creatures (but totally original graphics). According to Asif, this was … Continue reading →
1999 Fox Interactive Platform: Sony PlayStation and SEGA Saturn (unreleased) A short entry to share some screens showing a much earlier version of Alien Resurrection, featuring a 3rd person perspective for the game that was eventually dropped for a 1st … Continue reading →
As with Solider of Light, it seems even Alien Syndrome once had an earlier edition in production by a completely different team. However, with this entry – it was being developed for publication by a completely different company. Similar to … Continue reading →
1994 Acclaim Platforms: SEGA 32X and Mega CD Way back in 1994 the Doom-style Alien Trilogy was slated to come out across just about all platforms. It came out on the Playstation, PC and Sega Saturn back in 1995 but … Continue reading →
A short entry for our next GTW. This is one of the first mentions of the Alien VS Predator franchise which Activision first started out with. Commodore Format first talked about plans of Activision to produce a game for the … Continue reading →
1993 Activision Platform: PC DOS (Possibly Amiga TBC) Alien VS Predator has been somewhat of a mystery ever since its early announcements from Activision in the likes of Commodore Format and other magazines. We have long had a page regarding … Continue reading →
After the successful Alien game developed for Argus Press, it seemed inevitable that the same company could have developed the sequel. Sure enough, developer of the original game, Paul Clansey confirmed that he had started an outline design of Aliens … Continue reading →
1997 Rebellion Platforms: Sony PlayStation, Atari Jaguar CD edition and SEGA Saturn Thanks to Ross Sillifant for the heads up, a short clip of what seems to be the unreleased PlayStation version of Aliens vs Predator can be found in … Continue reading →
A quick post to show some magazine scans reporting on the cancelled Aliens: Colonial Marines title on the PS2, thanks to Ross Sillifant. Seems even more staggering that as technology grows, the expense of cancellations is far greater – especially … Continue reading →
2000 Darkage Software Platform: Amiga AGA Whilst many had long abandoned the Amiga as a platform, there were those who were still trying to keep the dream alive, and one such team was the Italian based Darkage Software who were … Continue reading →
A very quick entry for a game which is essentially confirmed as vapourware, but was actually being planned for a C64 release back in 1990. Empire were busy negotiating for the rights to a number of Don Bluth games, including … Continue reading →
Yet another Alternative Software game, and this time based on the popular BBC series of the late 80’s and early 90’s, ‘Allo ‘Allo. This was a comedy set in France during World War Two, and featured a bald French character. … Continue reading →
Part of a series of Power House titles which never quite saw the light of day, or at least are not picked up in Gamebase 64. Did this game ever get a release? Certainly this title although mentioned in Zzap … Continue reading →
A very short entry for now for a game that was one of many that never quite made it from Crystal Software back in the later end of the 90’s. Alpha Zone X was to be a shoot-em-up game, though … Continue reading →
This is a very short stub entry for now for a game called Altair’s Adventures, which was a concept for a Commodore 64 game that was highlighted on Viktor T. Toth’s website. Please see the gallery for more details about … Continue reading →
The Alternate Reality series was a huge set of RPG based titles by Datasoft in around 1986, with two titles released. The City and The Dungeon were both released, but the rest of the series never made an appearance. In … Continue reading →
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