Another brief one which was mentioned in The Games Machine’s news section. This was a budget title coming soon, but we know little more than that. Thanks to contributor Pablo Freire, we learn that a young developer from Spain called … Continue reading →
Well this little adventure was done by Andreas König using the ‘Graphic Adventure Creator’. It was judged as average adventure, good for adventure novices. Not much else is known about the game, apart from that it was reviewed by a … Continue reading →
1994 Steve Postma Platform: Commodore Amiga Riamel was a follow up to Lords of Time, which was created by Steve Postma back in 1994. A very exciting RPG that would span 3 disks, but sadly didn’t seem to get experienced … Continue reading →
2000 Thalamus Interactive Platform: Gameboy Colour With the amount of sequels emerging today after many years of the original being in the wilderness, its a wonder why no one has touched this classic Core title from the days long before … Continue reading →
A brief entry for a title that never got very far… not very far at all! At the end of Rick Dangerous 2, things are left open – suggesting that a 3rd game was going to continue the adventures of … Continue reading →
1992 Kid’s Source Platform: PC Engine A short entry for now on a currently missing PC Engine/TurboGrafx-16 title called Riftwar Saga, which was a 1/2-player hack and slash title that was due for release in 1992 from a company called … Continue reading →
Another combined entry for a series of titles, this time from Right on Programs, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →
Another amazing looking C64 title that bit the dust, again suffering from the gradual commercial decline of the C64 back in the early 1990s. After completing the C64 conversion of Rolling Ronny in 1991, the team were assigned to work … Continue reading →
1995 Acclaim Entertainment Platform: SEGA Master System A very short entry for now on a Master System conversion of Rise of the Robots that never was – or was it? The game itself is famous for looking amazing, but not … Continue reading →
A very quick entry for a potential missing Ocean Software release of Road Frog, which was flagged up thanks to Vinny Mainolfi. Vinny spotted an advert which showed a glass filter over a Commodore monitor. On the screen was a … Continue reading →
John Phillips is linked to Roadstar XRi, and Your Sinclair detailed the game as follows: “Due in late August, it’s described as a racing shoot-em-up puzzle game (well of course), in which you fizz around 3-D tracks on an air … Continue reading →
Rob’n Run was one of two games that was to be released by a Danish company called “Future Games Development” in the Autumn of 1988. Sadly it was never to be, but thanks to a search by contributor Mads, we … Continue reading →
A very quick entry, mainly as we have very little on this one – but in 1997 it was mentioned in a few fanzines at the time that a German software house named “Data house” were to release a Robin … Continue reading →
Our next entry into the C64 archives was a huge surprise when it was revealed by Ocean’s stalwart – Paul Hughes in February 2021. When CommodoreBlog posted a tweet showing the title screen from the NES version of Robocop 2, … Continue reading →
1993 Virgin Games Platform: Nintendo Entertainment System Well, if you’ve been following the GTW Youtube channel we have, you probably have seen the clips to this already. You’ve probably even already got the roms (you naughty people!) and played it … Continue reading →
A small entry into GTW for a title which we have managed to preserve thanks to the kind loan from collector Havar B. Hojem. This was a title spotted in Havar’s personal collection which had a home-made inlay produced for … Continue reading →
1993-1994 Hot-Shot Entertainments Platforms: Commodore Amiga, PC, SEGA Mega Drive and Super Nintendo Our next entry into the archives is a bizarre title which seems to have got around in various magazines, and across a number of platforms – each … Continue reading →
Although eventually released, we are led to believe that there was an earlier version of Rodland on the C64 by Steve Snake, which was much different to the version that was eventually complete. So we enter Rodland V1 into the … Continue reading →
2005 SCi Platforms: Sony PlayStation 2 and Microsoft Xbox A short entry to cover an earlier incarnation of Eidos Iteractive’s Urban Chaos: Riot Response. The game began life as a sequel to SWAT: Global Team Strike, before evolving into Roll … Continue reading →
A quick entry for a title that was spotted in a catalogue for Ringside/EAS Software/Procovision by Martin/Stadium64. This was a puzzler style game which was a bit similar to Pengo. http://www.mobygames.com/game/roll-out Versions were released for the Amiga and ST, but … Continue reading →
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