Finally – confirmation that a C64 conversion of Jetpac was in the works from Ultimate. A small news snippet in Commodore User magazine details that the game was being prepared – though of course pretty late compared to the Spectrum/Vic … Continue reading →
This may possibly be what turned into Ace 2088, the space version of Ace. Jihad was the working title for the game which John Cassells pixelled some work for. John had the following to say… "I *might* have some graphics … Continue reading →
Yet another game from Beyond Belief which didn’t make it very far…. This neat looking game was actually previewed in Zzap!64 and Commodore Format, with them looking forward to the finished result…. It did look good, apart from some large … Continue reading →
Another combined entry for a series of titles, this time from JMH Software of Minnesota, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles … Continue reading →
Joan of Arc was a 2D strategy based game which was eventually released in 1989 on the Amiga and ST. However, it seems that a C64 version was on the cards with this following snippet of news mentioned in The … Continue reading →
More of the same from Players, with the 3rd and final game in the series. The game got a release on the Spectrum and Amstrad, and got good grades to end things. The C64 version was mentioned within another Player’s … Continue reading →
A short entry for what seems to be yet another MicroIllusions C64 game that was never to be, with Hanna-Barbera’s Jonny Quest (not to be confused with the Hi-Tec released game) . Advertised in Info magazine issue 30 in the … Continue reading →
1983 Atarisoft Platform: Commodore Vic 20 A short entry which we will try and flesh out soon. Joust was listed as being due for release for the Commodore Vic 20 over at https://www.digitpress.com/faq/atarisoft.htm – though was cancelled either due to … Continue reading →
1991 Team 17 Platform: Commodore Amiga A short entry for now, as not much is actually known about the title, and its possible that its because it never actually got that far. This isn’t to be confused with the 2000 … Continue reading →
Another CRL title for the archives, and in the shape now of Pete Cooke’s simulation game – Juggernaut. This was mentioned in an small review in Aktueller, 05/1986 – where the C64 version is listed as a format. Only the … Continue reading →
1984 DK’Tronics Platform: ZX Spectrum 48k Don Priestley created some of the most memorable 8-bit games of all time, thanks to his trademark large cartoon graphics within games. I lost many hours playing the likes of The Trap Door on … Continue reading →
Jumping Jack was a fantastic game for the 16k ZX Spectrum, and gained many rave reviews at the time from the press. It comes as no surprise that the game was to be ported across a series of platforms, which … Continue reading →
According to Commodore Computing International in December 1988, Active Distribution LTD had made a marketing deal with French company Coktel Vision. The first game to be released was Jungle Book. The game was to be an adventure game for children. … Continue reading →
Disney’s animated film of the Rudyard Kipling Jungle Book stories was a big hit, In 1985, magazine news articles promised a series of games based on the Jungle Book characters. Other titles discussed in the same news piece were The … Continue reading →
Thanks to Jazzcat for the heads up about this game, which was shown recently on the developer’s website. The idea of the game was to get all of the fruit on the level, but whilst not opening the cage with … Continue reading →
Before you say it… yes we are aware of the 1985 game of the same name by Ariolasoft, but this is a title from 1991 which was mentioned as being developed for the C64 by Linel in Your Commodore issue … Continue reading →
A short entry for a title that was briefly listed as coming soon on the back of another released game. Karate was one of a series of games from KAB Software, which seems to stand for Kevin A Burk software. … Continue reading →
Electric Dreams/Activision seemed to have a bit of a knack of having cancellations, but also games which when eventually released, looked far different to the preview screenshots shown in the press early on. Like with Time Scanner and R-Type, you … Continue reading →
Again from the Commodore Format diaries, another Apex title which fell by the way side. This time, Katapult Kidz, a two player horizontally scrolling arcade adventure based around schoolboys armed with catapults and causing general chaos. The characters were based … Continue reading →
A quick new entry for what Freddy Hardest 2 should have been originally, in the form of “Katia” by Iron Byte, a Uruguayan development team. The Freddy Hardest 2 game (known to many as Guardian Angel from Codemasters) originally featured … Continue reading →
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