Thanks to contributor Nemo for bringing this to our attention, but something that possibly isn’t a GTW64, but there is possibly some interesting interface software and ideas that could be useful to preserve. Back in the early 90’s, a German … Continue reading →
We don’t know much about this game, but apparently a C64 version was being done anyway. The Amiga version is in fact missing also, so was it a case of the company going bust? A little more is learnt about … Continue reading →
1996-2018 System 3 Platforms: PC, Xbox, GameCube, PlayStation 2, PSX, Xbox 360, PlayStation 4 + others Also known as: “The Last Ninja – Return to Lin Fen Island” When you think of System 3, The Last Ninja series probably comes … Continue reading →
A controversial entry originally, but which was eventually the result of a development which became too difficult for the original team to complete. Hugh Riley and Mark Cale shed light on the original Last Ninja and what happened…. Casting things … Continue reading →
A quick entry for a graphical text adventure that was due out by Rihannon Software, where they were intending to put out an entire series of games with different themes by creators Elisabeth Stott and Lucy Ewell. Two titles which … Continue reading →
Based on the film. Pretty poor on other platforms, and the C64 may well have followed their downfalls. Some scenes had you controlling yourself in cyberspace flying past obstacles etc. The rest of the game was a sub-standard platform game … Continue reading →
A short entry for now of what we believe may have been a working title (or not quite remembered correctly by Peter Kaminski). Whilst talking about Pyramid of Time, Peter recalled a title that Russell Lieblich was working on around … Continue reading →
1992 Codemasters Platforms: Commodore Amiga, Atari ST and PC It’s with thanks to the wonderful yolkfolk.com website and their eagle eyes that we learn of yet another Dizzy game that never was. This was no arcade or arcade adventure game … Continue reading →
A small entry thanks to Peter Weighill, who highlighted this advert (see gallery) in Your Computer Nov 1984 on page 215 & Dec 1984 on page 58 for Learning and Training Systems. In the advert, they have 3 educational games … Continue reading →
A brief new entry which we kind of missed before – as the coder Mario Knezovic had mentioned it in one of his previous creator speaks for Seven Gates of Jambala. At the same time as working on that C64 … Continue reading →
Legend was a rather nifty RPG released by Mindscape back in 1991 which has gone down as one of the best RPG’s on the Amiga. Originally though it was due to be released by Mirrorsoft before their collapse, and also … Continue reading →
A book and adventure combo which originally got a release on the Spectrum platform and can be found in the WOS archives at http://www.worldofspectrum.org/infoseekid.cgi?id=0006571 The game is a simple text adventure that was fairly well recived on the Spectrum, but … Continue reading →
This will be a quick entry, as we know nothing about Legend of Fairghad apart from the fact that it was meant to be an adventure game. There seems to be no other version in existance and information is almost … Continue reading →
A very quick entry for a title which may well be vapourware, but was briefly mentioned in the news pages of Zzap Italia back in 1987. Legendary Wings was a famous 1986 Capcom arcade which strangely never got a conversion, … Continue reading →
1994 Psygnosis Platform: Commodore Amiga 1200 A surprising entry for now thanks to Keith Gilliland for the heads up, after a post was recently made on Reddit about the Amiga being ahead of its time graphically. From what seems to … Continue reading →
If you don’t know about Lemmings, then you haven’t lived. Released on every machine under the sun and now enjoying a revival as exclusives on Sony’s PSP (curses) and Playstation2 (due to Sony owning Psygnosis (drat, drat and triple drat … Continue reading →
Yet another Lemmings conversion for the C64, but this time an official conversion which surprisingly was almost done by DMA Designs themselves! During the development of Lemmings, Mike Dailly who worked as part of DMA at the time got working … Continue reading →
Another surprise, but it seems there was an influx of Lemmings developments going on, and here we have a second official conversion which was being done by Jed Adams who worked with Mike Dailly (who created the first test demo). … Continue reading →
Lemonoids was to be a sort of sequel to the puzzler Stratagos, which also didn’t sadly get released. The game had lemons with faces that had to be re-arranged in particular way. Andrew believes he probably spent more time doing … Continue reading →
1993 Radical Software Platform: Amstrad CPC (possibly Plus range) With the infamous Amstrad version of Street Fighter 2 never going to appear, a fan of the machine would take matters into their own hands back in 1993 with the development … Continue reading →
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