A short post to highlight an early Apprentice (Rainbow Arts) screen that was shown in ACE magazine issue 27 on page 110. Here you can see a screenshot with a different dashboard, without text and as Anonymous Contributor suggests, perhaps … Continue reading →
Aquablast is probably better known today as “Live And Let Die”, a James Bond movie licence by Elite and Domark. But what was exactly “Aquablast” then? Well it seems that Elite had this great little boat game by Dave Thomas, … Continue reading →
A very short entry for now for a game that was one of many that never quite made it from Crystal Software back in the later end of the 90’s. This game was to be underwater shoot-em-up from what we … Continue reading →
Thanks to Grzegorz Antosiewicz, we present a series of earlier screens from Arabian Nights on the Amiga, showing various differences from the final game. I will hand over to Grzegorz to explain what he’s found: Today I would like to … Continue reading →
Another GTW title which has been sat in waiting in the GTW file for almost an eternity. Arc Doors 2 is a sequel which was apparently in production by New Entry, after the success of the first game, which was … Continue reading →
Thanks to Richard Hewison for highlighting this particular GTW, and a rather interesting one at that! Arcade Classics was a real fantastic budget title which did extremely well with its compilation of 4 classic games in one load, and with … Continue reading →
A fairly obscure title this time from U.S. Gold. Arcade Wizzard is a pinball game which was briefly mentioned in one or two magazines before disappearing off the face of the earth. Zzap! 64 was on magazine to feature the … Continue reading →
It is thanks to the great efforts of the team at C64 Endings which helped to highlight our next GTW to enter the archives. On completion of Navy Moves, you are presented with some text which says to watch out … Continue reading →
A very quick entry for a game that we know little of so far. The game was briefly mentioned in conversation with Troy Miles who mentioned another game he was working on. All that was given was a cryptic description: … Continue reading →
Another 3D vector game in the style of Stella 7 and Mercenary, Arena was a rather ambitious project by the quiet company Lothlorien. Stated for release across most formats back in 1986, the game never made it at least onto … Continue reading →
1992 Intec Platform: PC Engine Our next title is an interesting looking side-on action RPG title that was due for release on the PC Engine by Intec around 1992 time. A few mentions were made in PCEngineFan over the years, … Continue reading →
From the creator of Quota, and friend of ex-Commodore Zone editor Jason Kelk, came "Argo", which was described as a cross between Quedex and Delta. The game was divided into two different sections, one in similiar vein to Quedex, and … Continue reading →
Not much was known about this game originally, apart from that it was by Realtime Software. This was for the Commodore 64 version only, and other 8-bit versions were to follow at a later date. There was never a review … Continue reading →
A game flagged up thanks to Marco Das, and advertised in the inlay of another Players Software game (See gallery) Without any information known at all about the game, including from any other platforms – we assume that its a … Continue reading →
To follow Arsenal winning the English Premier league, Thalamus gained the rights to produce a game based on the big club. The guy behind the game was none other than creator of past Thalamus hits, Summer Camp and Winter Camp, … Continue reading →
A rather obscure title to add into the vaults, and one which was discovered kinda by accident by GTW. Pete Wright is unknown really to the C64 world, but a blog entry we have recently uncovered showed that Pete was … Continue reading →
A quick post thanks to Grzegorz Antosiewicz, with some images showing some minor differences and what seem to be some unused assets not seen in the final game. The One magazine showed a preview with some early screens, one showing … Continue reading →
1992 Linel Platform: Commodore Amiga Our next entry into the archives is a 2D strategy game for the Commodore Amiga that was due for release back in 1992 by Linel. The game was set in a medieval scenario, where you … Continue reading →
A very short entry for what could just be a mistake in the press. Astaroth: Angel of Death was an average game released on the Amiga/ST in 1989 by Hewson software, which was a scrolling platformer game. Greek magazine “Pixel” … Continue reading →
Intriguing title for our next GTW comes in the form of Asylum. From a feature on a show in Your Commodore magazine, the game was described in more detail as a top view three player interactive heavy metal fantasy action … Continue reading →
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