Myth 2: Dawn of Steel
Myth was a huge game on the C64, which won many awards due to its style and class. System 3 announced that work would begin on a sequel, named ‘Dawn Of Steel’. The planned sequel would have had yet more … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 1803
Myth was a huge game on the C64, which won many awards due to its style and class. System 3 announced that work would begin on a sequel, named ‘Dawn Of Steel’. The planned sequel would have had yet more … Continue reading
1998 System 3 Platform: Sony PlayStation, PC, Nintendo 64 and SEGA Saturn A fantastic game which I have very fond memories playing on my Commodore 64, Myth: History in the Making was due to be revived by System 3 for … Continue reading
Following on from the recent console cancellation of Myth covered on the site, team member Grzegorz Antosiewicz got in touch to highlight a series of changes to the Amiga/ST editions of Myth. What follows is based mostly on the text … Continue reading
Mythos was a title that was in production by Paul Clansey whilst at Imagine Software. The game was caught up in the crash of the company and was lost on the Sage system hard-drive when it was taken away by the … Continue reading
Advertised in many magazines, this was a title being sold by Anik Microsystems… however only two Anik games exist and seem to have been released on the C64. The advert describes the game as follows: "Manoeuvre your nuclear powered Sub … Continue reading
1995 Acclaim Platforms: Commodore Amiga 1200, CD32 Yet another late Amiga conversion, which sadly seems to have fallen by the wayside due to the dwindling market at the time. NBA Jam Tournament Edition was a particularly high profile title which … Continue reading
2006 Player One Limited Platform: Mobile J2ME A short entry for a Java Platform mobile conversion of a classic platformer title that many of us know and love. Nebulus (or Tower Toppler as known in other regions) was about to … Continue reading
1983 HES / Synapse Software Platform: Commodore VIC-20 A short entry for yet another Commodore Vic-20 title that was reported on the Vic-20 Cartridge Rarity list and may well be unreleased, or otherwise saw a very limited release. Necromancer was … Continue reading
It seems like Commodore User magazine were a little naughty with their Nemesis review back in the 80’s. Featuring screenshots from what seem to be an earlier version of the game – just look at the brown/orange score panels, which … Continue reading
Not to be confused with the arcade, this was to be a sequel to the Ariolasoft game from 1986, and released on their British Software label. This was mentioned in the inlay for the first game as coming soon, but … Continue reading
Thanks to Jazzcat for highlighting this one, but on Philippe Lesire’s website, he mentions working on a game called Nereid which sadly didn’t quite make it. Nereid was to be some kind of space game, and Philippe produced a series … Continue reading
A game brought to GTW’s attention by contributor Zeldin. Zeldin had coded a very early (but playable) demo version of a game called “New Clowns”. This was to have been a polished version of the old classic “Clowns” arcade game … Continue reading
As well as Superman – The Game, it seems that First Star Software had big plans to do more comic based titles afterwards. In an issue of Family Computing Magazine, it was reported that after the release of the Superman … Continue reading
Another interesting GTW entry, which has information collaborated from Fabrizio and also Bonaventura Di Bello, famous co-founder of Brainstorm Enterprise. New Pasqua was a text adventure game first written as a storyline with hand-sketched illustrations. We’re a little unsure of … Continue reading
New York Crisis was to be sold by Alphavite Publications in the form of the Commodore Disk User game disk series. Unfortunately it seems that the company went bust just before the game packs could be released, owing money to … Continue reading
Very little is known about Newt, apart from the fact that it was to eventually become Hyperactive by Special FX. Paul Hughes was writing the original at Ocean Software as his very first game, and was suggested to have been … Continue reading
Back in 1985, CU reviewed Nexus for the C64 under the Beyond label, but it never surfaced. In June 1986, CU did a preview of the game and explained that the original game was held up as Beyond were taken … Continue reading
A very quick entry for a title we know very little about at present, but was advertised in Personal Computer Games 1984 (Issue 8) by Visions Software. Nifty Lifty was advertised by Visions for the C64, BBC Micro and ZX … Continue reading
Keeping with all the hype of the ex-world champion, Gremlin bought the rights to produce the game based on the famous British driver. Similar to other F1 games on the C64, Gremlin still decided to do a C64 version because … Continue reading
A early licence of Nigel Mansell was planned by Martech in 1988, and the game was set to deliver where other racers failed. The game was actually reviewed in the Swedish Magazine ‘Soft’ Issue#3, May/June 1988. The game was definitely … Continue reading
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