1993 Ocean Software Platform: Commodore Amiga A second Addams Family game from Ocean Software that would be based on the cartoon series that had just been created. News of this development was reported very briefly in the news pages of … Continue reading →
Yet another Martech game into the archives, and one which is surrounded in mystery!… Just what exactly was this game about? CVG had this to say about the game, along with some screenshots which you can find under “Scan shots” … Continue reading →
First offered in Zzap issue 62 in their Zzuperstore as a special offer, Purple Saturn Day never quite made the light of day on the C64 for reasons still unknown today. Judging by the adverts published in CVG, the game … Continue reading →
2008 BigBig Studios Platform: Sony PlayStation 2 Pursuit Force: Extreme Justice was released back in late 2007/early 2008 on the Sony PlayStation Portable to mixed reviews. However, also in production was a PS2 edition which would sadly never see the … Continue reading →
1983 Synapse Software Platform: Commodore Vic-20 For our next entry, even though the game was fully advertised at the time. It seems to be completely missing, with nothing online about the title apart from being on missing lists. The game … Continue reading →
This game and Break Street were supposed to be Firebird’s proof that budget games could be quality games too according to Martin Defries, who was sales manager of Telecomsoft at the time. Pyramid of Time was for 1 or 2 … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Pyramids Of The Sun was the follow-up to Castle Blackstar, and was set for release in October 1984. Chris’ feature … Continue reading →
198? Parker Bros Platform: Commodore Vic 20 Is this a vapourware title, or was something feasibly started of this Q-Bert sequel on the Vic? The game’s manual for the Atari platform all but confirms that “Commodore” was due a conversion, … Continue reading →
Q-Castle is an old C64 game which was mentioned in an old magazine, along with a screenshot (Though we assume this, as the game details comes from the entry currently in Gamebase 64). From the looks of things, this would … Continue reading →
Not entirely sure why we hadn’t featured this one earlier, but Q8 (i’ll keep it to Q8 to save time!) was being produced across all formats by Thalamus as an exciting 3D racer game. It was never to be for … Continue reading →
A very short entry for now regarding a game which was produced by a young Karl Hörnell when he was around 14. The game was Qrazy Qber, and was a Qbert clone done at a time when there were not … Continue reading →
A very quick entry for a pack of games/utilities from Bubble Bus which don’t seem to have yet been preserved. Were they even released? Word Wizard is confirmed to be just a word processing package, thanks to MarkTheMorose. Now confirmed … Continue reading →
Another combined entry for a series of titles, this time from Quality Input, Inc., which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →
A potentially stunning SEU was in development back in 1988, not specifically for Elite Software, but seeing as the game’s two developers were working at Elite, we can see where they wished the game had gone. Richard Underhill struck up … Continue reading →
An interesting game demo finding on Ashley Routledge’s disks recently came in the shape of Quantarallax, which is an early Delta sort of clone that never seemed to get released. The game was developed by Quantum Designs, who consisted of … Continue reading →
2000 Quantic Dream Platform: Dreamcast A short post on a cancelled Dreamcast adventure game that was in development by Quantic Dream back in 2000, following on from their Omikron development. Below is a magazine article and several screenshots from the … Continue reading →
Briefly mentioned in Aktueller Software Markt (05/1986), it was stated that Quazatron (the Spectrum version of Paradroid), was to be released also on the Amstrad and CPC. Mostly as it was practically a different game! One issue later however, the … Continue reading →
Thanks to Fabrizio for picking up on this one, but in an interview with Matthew Hubbard (2600 developer), he mentioned that he worked on a C64 game called Queen Bee that never saw the light of day. He mentioned also … Continue reading →
Quest for Cyrus was announced in 2001 as coming soon by programmer Lorin Millsap. Described as “a game with a playing style much like that of Nintendo’s Zelda and the Final Fantasy series.” Commodore Wire news site at the time … Continue reading →
Quest for Eternity was to be a space based text-adventure written by David Cockram with Argus Press and their Mind Games department. The description was as simple as “Starring The Overlords of the Universe. The candidate (you) have to get … Continue reading →
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