After flicking through some old C64 magazines, Commodore Computing International (January 1988) highlighted a rather strange preview shot of Rastan on the C64. Hold on… that main character looks a heck of a lot more like the arcade character – … Continue reading →
Microprose were the kings of simulation, and Airbourne Ranger was another fine example of their brilliance back in the day. So you won’t be surprised to learn that a sequel was in development… Well, Ratpack was just that, and was … Continue reading →
We had a request from contributor Robin Gravel, who has spent some years looking for this Mastertronic/Virgin game that was advertised for PC back in 1988 called Ray Trace VS the Megadeath Aliens. It was described as an arcade action … Continue reading →
An early educational game aimed at young kids. Razzmatazz featured a sickly cute strawberry on legs and was surprisingly done by none-other than Rob Hubbard during his early C64 days, before music became his main source of income – where … Continue reading →
A very quick entry for a surprise title which we never knew about until reading a snippet in ACE magazine about “Costly Games That Never Made it”. In that list was a game called Reach For The Moon, which apparently … Continue reading →
A quick entry for a collection of educational titles that seem to be missing. The following were all advertised in the March 1984 issue of Family Computing magazine: Little People’s Puzzles – Things that go Little People’s Puzzles – Nursery … Continue reading →
1993 Grandslam Platforms: Commodore Amiga and PC Realms of Darkness was billed as a role-playing game for people who hated role-playing games. As well as an isometric Populous-style viewpoint for its RPG features, there would also be a side view … Continue reading →
Jullian Gollup’s classic budget tactical combat was very well recieved. The budget game was an improved re-release of Rebelstar Raiders and pleased pretty much everyone at the time. It was pretty much Spectrum/Amstrad only and C64 users sadly didn’t get … Continue reading →
Our next entry, Rebel Star 2 is a bit of an odd one as the first game never even got released on the C64 either. But sure enough the sequel was advertised by Silverbird in Zzap issue 44. After contacting … Continue reading →
It is believed that Records File is a data analysis program for Football Director. The Spectrum version can be found at http://www.worldofspectrum.org/infoseekid.cgi?id=0015592 This may mean it is not a game as such that we are looking for, but an extension … Continue reading →
Another lost Antony Crowther game, and mentioned in an interview many moons ago. This was to be an official game linked with the Red Arrows RAF display team. Antony at the time said the following: “They’ve asked us to write … Continue reading →
Red Scorpion was a rather poor Spectrum (http://www.worldofspectrum.org/infoseekid.cgi?id=0004076) and Amstrad 3D game that got fairly slated in the press. It was published by Quicksilva and is basically a souped up Battlezone clone, but lacking the soup. The game adverts mentioned … Continue reading →
1996 Starbyte Platform: Amiga Thanks to Dasse Evertsson for the heads up, but at the end of the fantastic Amiga game Traps ‘n Treasures, there is a little hint of a sequel with “Redbeard’s Revenge”. Due for release it seems … Continue reading →
Renegade was was an attempt to push the Robotron style of multi-directional shoot-’em-up into more advanced territory, and on the C64 in particular! The game was to borrow heavily from the movie Aliens. It featured interconnected rooms filled with eggs, … Continue reading →
Thanks to Mark R Jones for highlighting this early development of Renegade on the Ocean Software Facebook page. Of course, Renegade did see release on the C64, but according to a preview write up in Commodore User, there was only … Continue reading →
If you look at the games released for the Commodore 64, you’ll notice that we got a conversion of the BBC Micro classic, Repton… or actually, Repton 3 to be precise. You see, the first two games never actually got … Continue reading →
Not a conversion of the Sega Master System light gun game of the same name, but another title by Jon Wells which was to be released by Visualize – but didn’t quite make it. I almost forgot about this one … Continue reading →
1988 Nexus Platform: ZX Spectrum Fairlight is a title which brings back extremely fond memories for me on the Commodore 64, which was a brilliant isometric game created originally on the ZX Spectrum by the genius Bo Jangeborg. I always … Continue reading →
Another combined entry for a series of titles, this time from Resource Software International, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →
Yet another Thalamus title goes into the archives after a feature in Zzap Italia on the company. Here it was mentioned that Restrictor was coming to the C64 – with the following (translated thanks to Luca Bertoldi): “Arc decided to … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.