1985 Peter Tjernström Platform: ZX Spectrum Our next ZX Spectrum title in the archives is a missing Swedish adventure based on Lord of the Rings (and even named so in Swedish!), which came first in a competition. The creator was … Continue reading →
Saigon Combat Unit is a sideways scrolling game in a similar mould to Green Beret, and was a budget release due from Zeppelin games. A C64 version was actually being developed, and this was confirmed by instructions from the released … Continue reading →
Salvage was a text/graphics adventure based on a redundant convict space shuttle where you must recover the valuable Sequerra Crystal, work out the teleport code and save your life by teleporting off the craft. There are many problems to overcome … Continue reading →
A quick entry for a title where the 3rd title in the series seems to be out there (http://www.gb64.com/game.php?id=17549), but the first two are completely missing. The first two versions did exist, as it was clearly advertised in the press … Continue reading →
Samber was a pretty neat Load Runner clone that was produced back in 1997 time by Lepsi, a Polish development company. It was released via Commodore Scene in the UK and sold a few copies to warrent Lepsi wanting to … Continue reading →
2000 Trecision Platform: PC Gaming historian Damiano Gerli of The Genesis Temple in August 2021 produced a wonderful 3 part article on the history of Italian video game developer Trecision, which we highly recommend checking out if you haven’t already … Continue reading →
An interesting entry, this time a game which never saw the light of day which was being produced by FTL. FTL was an arcade division of Gargoyle Games, and they got working on their first 3 titles: Shockway Rider, Lightforce … Continue reading →
A short entry for what possibly might be an earlier edition of Samuari Warrior that exists with a much larger and open world experience. It is suggested from a snippet on the game that it may have had a lot … Continue reading →
A very quick entry which was brought to our attention via a tune in Gilles Soulet’s HVSC folder. Sapiens was a game being developed by Loriciels back in 1986 time, and it seemed a C64 version was on the cards … Continue reading →
1991 U.S. Gold Platforms: Atari ST and Commodore Amiga Saragossa was to be a space fantasy game set within the distant future, developed by the Liverpool-based Kinetica team who had created Gold of the Aztecs. An arcade adventure spread across … Continue reading →
Sarge was to be a Capcom arcade conversion released on the C64 back in 1988. Although advertised as on sale – the game never got to make it on the C64 for reasons unknown. The PC version did however surface. … Continue reading →
Before the hits of “Cybernoid”, “Stormlord”, “Smash TV”.. Nick Jones also took part in a C64 conversion of a Speccy title, “SAS Strike Force” for Mikrogen software (http://www.worldofspectrum.org/infoseekid.cgi?id=0004951) back in around 1987. The game was essentially a sideways scrolling run … Continue reading →
Andrew Challis is somewhat a bit of a C64 legend, being the coder of two particular games I grew up with and enjoyed a lot (Into The Eagle’s Nest and Trollie Wallie) and also produced some cool loader systems for … Continue reading →
A previously unknown title which was dug up thanks to Simon Birrell. His old friend, Patricia Mitchell was programming C64 game called “Save the Hippy” . The aim of this game was to collect dope from the garden of the … Continue reading →
SAW Wars was a tongue in cheek game written by Ben Hayes before his days at Enigma Variations. Ben described things in an interview as follows: "Sort of a right to left shoot-em-down thing. There was a point to the … Continue reading →
1986 Elite Platforms: ZX Spectrum, Amstrad CPC, Commodore 64 Dragons Lair was a technical marvel in the early 80s with its impressive Laser Disc technology. Elite jumped on the bandwagon with their licence of the popular cartoon series. Whereas Dragons … Continue reading →
The screenshots looked amazing, the game was gonna be a stunner. The game was to be based on the LaserDisc Dragons Lair arcade, with what would be a basic interactive movie game…. very advanced and ahead of its time, especially … Continue reading →
Scooter was one of a few titles advertised by Electric Dreams back in issue 8 of Zzap 64 games. Nuclear Nick was to be part of a double pack with a game called Scooter. It never quite surfaced, but after … Continue reading →
A short entry for a title which seems to have a C64 connection, but we’re not sure if it is a red herring just yet. Thanks to John Christian Lønningdal, we have learnt that the 1942 clone – Screaming Wings, … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire backcatalogue of Clive Wilson adventure titles and update them with new graphics, music … Continue reading →
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