A slightly different and combined entry for a number of titles now, which was thanks to a suggestion by contributor Ken Knight. Ken submitted two SEUCK titles which appeared to be magazine rejects – crediting Zzap and Commodore Force, but … Continue reading →
Covert Action was a new Sid Meier game from back in the early days and following the success of Microprose’s earlier Pirates game. The game was announced as a title coming soon for the Commodore 64 back in 1988 in … Continue reading →
Cow Pat Frisbee V1 is another creation from Richard Bayliss and another game not to be completed or released. However this game did eventually get a release which was much different from this earlier version that Richard had planned. Richard … Continue reading →
A first version of Crackdown was indeed in production, with code being done by Mark Kelly before he later went on to working on Golden Axe. We are not sure quite what happened here, but we know that Bob Stephenson … Continue reading →
Back in 1996, an enthusiastic Wayne Wormersley got working with Jon Wells on a title called Crash Course. The game was to be a sort of update to the classic Spectrum/Ultimate title ‘Trans Am’, or at least based on the … Continue reading →
Yet another Titus title which was mentioned in a schedule list from 1990 for the C64 on Tape and Disk (And later cart!). We know very little about the game though sadly – as there is no sign of any … Continue reading →
A quick post thanks to team member Grzegorz Antosiewicz, who has found a set of early Crazy Cars 3 screenshots in Generation 4 magazine from June 1991, which show a very different looking game overall to the one that was … Continue reading →
1996 Bullfrog Productions Platforms: Amiga CD 32, PC, Sony PlayStation and SEGA Saturn As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content … Continue reading →
1991 Thalamus Platform: ZX Spectrum Following on from our recent post about a long lost conversion of Creatures 2 for the Amiga, we now take a look at a planned ZX Spectrum conversion – and one which seemed to get … Continue reading →
1992 Thalamus Platforms: Atari ST and Commodore Amiga Creatures 1 and 2 were two fantastically cute, but violent titles from Apex Computer Productions, and published by Thalamus during the early 1990s. So popular, it was decided to convert Creatures to … Continue reading →
The advert mentions Atari, Com 64 and Vic 20. But the Commodore 64 version is nowere to be seen.”‹ The screenshot shown seems to be a mockup with a hi-res font compared to the Vic 20 edition, which could well … Continue reading →
Our next entry is based on a sequel of a popular Cricket game which was planned by D&H Games, but never quite made it to the crease. There was to be a sequel and international version, and this was advertised … Continue reading →
1989 Imageworks Platform: Amiga A very short entry for a title already covered on Amiga GTW, where you can find screenshots and a rolling demo to download – as well as a Q/A with creator Paolo Costabel. When the game … Continue reading →
Crossbones was originally a game which had very little known it, apart a mention way back in 1987 in “Happy Computer” magazine. It was in an interview with Brian Fargo and Bill Heineman of Interplay where they first mentioned that … Continue reading →
Our next brief entry is for a game being worked on by Screen 7, a company who also did Jaws and a few others on the C64. The game was to be based on the TV series, Crossbow and was … Continue reading →
UPDATE! – Case closed! Game confirmed as released and preserved by Marco (Exile) Das and Genesis Project. See downloads. Early days, hence a very short entry. Contributor Jari Karjalainen has reported that in a DigitPress interview with Robert Jaeger (creator … Continue reading →
Our next game in the archives comes thanks to Genesis Project, who recently compiled up an abandoned project and released it. This was an abandoned college project from 2002. Rather than let it rot away, the developer put it all … Continue reading →
After completing work on the unreleased ATG and doing work for BMX Kidz, Paul Docherty was assigned to another Telecomsoft based title, this time a cheeky Super Mario Bros clone called Crucial Bros which was to be released by Silverbird … Continue reading →
Dave Moore from Retro Software has recently informed us of a long lost BBC micro conversion of Cruise Attack by Mikro Gen being found safe and well. This was sold to Dave Moore back in Sept 2010. The ZX Spectrum … Continue reading →
A graphic adventure game which promised hundreds of different screens, using a random generator to allow for up to 64K different views. This game was advertised in Personal Computer Games issue 13 way back in December 1984, but seemingly never … Continue reading →
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