A short entry for what should have been a C64 game as well as PC and Amiga (with thanks to Allan Pinkerton for highlighting!). This SSI game saw release for various formats in 1989/1990 by Strategic Simulations Inc., but the … Continue reading →
Sword of Sodan was a hack and slash game that was released in 1989 on the Amiga, as well as the Sega Megadrive in 1990. It featured very large characters and did fairly well at the time. Reviewed in CVG, … Continue reading →
Sword of the Samurai was a strategy game set in 15th Century Japan, written for the PC in 1989 by Microprose Software. It was a fairly well recieved game, and some people had fond memories of it: http://www.links.net/dox/warez/games/microprose/samurai/ As you … Continue reading →
Sword of the Samurai was based on a Fighting Fantasy gamebook by Ian Livingstone & Steve Jackson. Two earlier books – Rebel Planet and Temple of Terror – had already been published as text/graphic adventures, and so this would probably … Continue reading →
Another rather obscure title which we are struggling to find out anything about. This was mentioned at the end of a magazine in their “Next issue” slot. We need to try and find out which magazine in particular as we … Continue reading →
Swords and Sorcery was originally announced in 1984, as a revolutionary computer role-playing game, claimed by its designer Mike Simpson to be the first of its kind. It eventually did surface on the Spectrum and Amstrad, earning considerable critical acclaim, … Continue reading →
And so the list continues with yet more Hi-Tec games added into the archive. This time with “Sylvester and Tweety Pie” which was a platformer where you had to try and catch Tweety Pie and you could scale walls, but … Continue reading →
A short entry for a compilation tape that was advertised by Swedish magazine Allt om Hemdatorer (All about Home Computers) in 1984. Thanks to an anonymous contributor, the ad translates as follows: Already today you can buy TOMORROW’S COMPUTER MAGAZINE … Continue reading →
A very quick entry for a title which is listed on Wikipedia as having a sequel due, but was never to be. System 15000 was a game from 1984 and released by Craig Communications by a development team called A.V.S. … Continue reading →
This was thought to be a lost game, but we have been informed that a release was made. http://s64.emuunlim.com/gameinfos/system8/system8.htm This entry as a result will be removed in the future. Case closed!
1986-1990 Ghislain de Blois Platform: Commodore VIC-20 A short entry to highlight a series of previously unreleased VIC 20 games from Ghislain de Blois that you may have missed and was posted originally in 2015: Eight previously unreleased games for … Continue reading →
Our next entry is a title that was being worked on by Robert Wilson back in 1989 and was recently discovered again on his old work disks. The game itself is a sideways scrolling shooter with a guy on a … Continue reading →
T-Runner was described by its preview snippet in ACE magazine (issue 4) as being a Marble Madness-type arcade adventure, set on a Marines training platform in space. After 300 years of lying idle, the central computer has gone haywire and … Continue reading →
T-Wrecks was what eventually became The Muncher. Essentially a very large scrolling Rampage clone with a huge main dinosaur sprite with Godzilla references. It was a great little game and a lot of fun. However, the game started out as … Continue reading →
1982 SEGA Electronics Platforms: Commodore Vic-20, Intellivision, Atari 5200, Colecovision and Atari 400/800 Tac-Scan was an early vector-based title by SEGA Electronics in 1982. The game uniquely had you controlling up to seven ships at once, each of which could … Continue reading →
Talvisota is a Finnish War Strategy game which was released on the MSX back in 1987. It is about Finland’s war against Soviet Union in 1939-1940, Talvisota means Winter War. Finnish magazine Trioposti first mentioned the game and details that … Continue reading →
Tangram was to be an interesting puzzler released for the PC, Amiga, ST and C64 back in 1990 time by Kingsoft, where you would have to use various shapes to complete a shape puzzle. The Amiga version was actually reviewed … Continue reading →
Sub Battle Simulator wasn’t a hugely popular game from the great Epyx, but it still managed to generate the idea of a sequel in the way of Tank Battle Simulator. Unfortunatly I don’t know too much of the game, but … Continue reading →
1991 Electronic Arts / Maverick Developments Platforms: Commodore Amiga, Atari ST, PC Tantalus was to be a complex 3D space simulation for a variety of platforms back in 1991, where you could play solo or in a multiplayer mode. The … Continue reading →
Tanx was a SEUCK game that was created by Alex Aris and David Axtell back in 1989, and was an arcade adventure game (using paths to get trapped) where you control a tank sprite. It was originally sent to Commodore … Continue reading →
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