Not a massively early version as such, but contributor Bruce Coates has highlighted that the Commodore User review of Target Renegade seems to have the baseball bat as a weapon in the other levels in the game. In the version … Continue reading →
Around the time of Chris Shrigley’s early success with Bounder, Gremlin Graphics were regularly employing the skills of what was later to be come Core Design. Chris was assigned to a game called Task 2, which was apparently named due … Continue reading →
Another early version of a title which saw release on the C64, this time an earlier edition of Strike Fleet. This originally was to be called Task Force 1990, but seemingly went under a bit of a cosmetic change and … Continue reading →
Taxar was described as a “Mysterious Odyssey” back in 1984, on a loading screen created by game developer Erwin J. Knöll. The game was highlighted to us by Baracuda, who has recently released a slideshow dedicated to art works by … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Teacher Trouble was a text adventure game due for release in 1986 by Anthony Collins, author of Nythyhel and various … Continue reading →
Another combined entry for a series of titles, this time from Teacher’s Pet Software, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →
We’re not trying to pull your leg, but yes… a C64 conversion of the powerful Team Yankee game from the Amiga/ST was indeed being considered. I guess we could have laughed when we heard Battle Command was being converted, but … Continue reading →
Tears of Rage was an RPG title talked about briefly within issues of both Commodore Format and Zzap!64 during the early 90’s. An up and coming game from U.S. Gold. Nothing was much known about the game until we heard … Continue reading →
Back in Your Commodore magazine and in 1991, their news section stated that Mirrorsoft were producing new Turtles games – two to be precise. Apparently TMNT 2 was to be more of the same, though actually it turned out to … Continue reading →
Destiny didn’t release too many games, and Teladon was one of those. It got a Spectrum release, but sadly wasn’t very well recieved. The game basically takes two styles of gameplay, including a tunnel/mountain 3D section and then a Head … Continue reading →
Potentially not to be confused with the other Telecommando game that we have in the archives. This game was to be a sort of Paradroid clone, where you would do a bit of hide and seek and steal codes. There … Continue reading →
Due for release in Jan 1985, Telmar’s Gold was believed to have been a graphical adventure from Zinta Micro-Systems in 1985. Sadly, although advertised in the US – it seems the game was never released. Quite possibly it was due … Continue reading →
Mentioned in Commodore User July 1989, System 3 announced plans of a new tennis game which at the time was untitled. The game promised a “revolutionary approach” to the game, involving two player options, a 3-D rotating court overview and … Continue reading →
A very short entry, flagged up to us by Fabrizio Bartoloni. This is for a title called Terragon, which may well have been released, but has yet to be preserved. This is an Italian title that was being sold by … Continue reading →
A small entry for now for a SEUCK effort which never quite got to see the light of day, which was produced by Andrew Rodger (famous for Terminus and many tunes on the C64, such as Arnie 2). Terravision was … Continue reading →
According to Commodore Computing International in December 1988, Active Distribution LTD had made a marketing deal with French company Coktel Vision. The first game to be released was Jungle Book. Sadly Terrific Land was never to be, and it seems … Continue reading →
Text adventure from Kayde who went into administration at the 26th August 1983. Did Spectrum releases, tried to do C64 and Vic 20 ones, which never seemed to surface. The game in the advert (Two adverts were submitted by Peter … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Terror Tunnels was first mentioned in the news pages of Zzap!64 issue 4 as a game due for release from … Continue reading →
Mentioned in issue 7 of Commodore Format, a 3rd game in the Test Drive series was planned for the C64. Sadly it was never to be, as this was the only mention about the game and it soon disappeared from … Continue reading →
According to Commodore Format Issue 35, Test Master 2 was a game by E&J Software that was currently on sale and selling well at number 7 in the charts. However, what happened to it? CF never reviewed it and it … Continue reading →
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