After completing work on the unreleased ATG and doing work for BMX Kidz, Paul Docherty was assigned to another Telecomsoft based title, this time a cheeky Super Mario Bros clone called Crucial Bros which was to be released by Silverbird … Continue reading →
A graphic adventure game which promised hundreds of different screens, using a random generator to allow for up to 64K different views. This game was advertised in Personal Computer Games issue 13 way back in December 1984, but seemingly never … Continue reading →
Esprit Software seem to have a extensive track record of trying to produce games which pushed all the barriers to the limits. First with Search For Sharla, then with Flonk… now with this particular little game. And with one common … Continue reading →
Jack Attack as a game title for the Commodore 64 (and C16/Plus 4) was a well known dig at Jack Tramiel and his so called “Jack Attacks” that he used to give out to his staff. The red main character sort of looking familiar to the Commodore boss at the time, or so we thought. Continue reading →
An interesting entry which ties in quite nicely with Attack of the Killer Tomatoes by the same company. Attack of the Mushroom People was to be based on one of those old really cheesy sci-fi movies which came out in … Continue reading →
A short entry for a Castle Software game that was advertised back in August 1983 in Compute! magazine (volume 5, issue 8). This has been highlighted thanks to Bertrand / Atari Frog. We don’t know much about this game at … Continue reading →
Yet another Hewson based GTW enters the archives, this time with a C64 conversion of the Amiga game by Chris Hinsley. The game was a platform shooter that was reviewed by Zzap!64, but didn’t score particularly well – getting 45% … Continue reading →
1990 Psygnosis Platform: Atari ST, Commodore Amiga, PC Engine and Sega Mega Drive A short entry for an interesting platformer which was originally called Dr Mallet and the Tribbles – thanks to Karl Kuras for the heads up about the … Continue reading →
1990 ARC Platforms: Atari ST and Commodore Amiga Cyber Assault was a vector-based obstacle course game announced by ARC. In the game you must control a character called TRAX (an exo-skeletal humanoid), who can run, jump and walk through a … Continue reading →
So this is where Drew (Terminus) Rodger got to.. After his musical exploits for Zeppelin and Virgin, Drew turned his attention to the games market as the scene dwindled away. At the time, Commodore Format featured a huge games explosion. … Continue reading →
“The Rebellion’s Over! Your Mission: Terminate the Rebels of Hollerith. Your Role: You are the latest in Cyborg Technology. You are… a Cyber Cop & The Rebels are Ready for You.” That is the starting description of Cyber Cop, a … Continue reading →
1991 Electronic Arts Platforms: PC and Commodore Amiga You could say that our next entry was quite ahead of its time when due for release back in 1991. Cyber Fight was to build on the recent success of Street Fighter … Continue reading →
Another SEUCK game for our archives, well… one that we have to find anyway! This is yet another SEUCK from the Zzap Megatape article they ran a long while back in around 1992. Here they displayed readers games and said … Continue reading →
According to Commodore User September 1988 in their PC Show 88 preview, Activision had secured the rights for Corland Technology’s Cyber Tank game. We did a bit of research, and found it. At present hte game is not yet full … Continue reading →
1993 Empire / Oxford Digital Enterprises Platform: Commodore Amiga and PC (DOS) Thanks to @nearvanaman for the heads up. An entry has been available for some time over at the Hall of Light. Due for release in late 1993, this … Continue reading →
Cyborg is described by a C16 website as “A shooting extravaganza with a different twist. Two directional movement limits your chance to escape, increases your need for skill.”… http://plus4.emucamp.com/software/Cyborg The game indeed was released on the C16, but a C64 … Continue reading →
Cycleburner was the title of a game which was being coded by the sample maestro himself, Cycleburner (Even Scharning) for the Megastyle group. It was highlighted to us thanks to Roy Widding recently in 2014 as a title that not … Continue reading →
Cyclone Duel is another game which was originally planned by EBES when the C64 was dying out commercially around 1994 time. The game was mentioned in a note file from around 1995 where Russ talks about various games which EBES … Continue reading →
Novasoft was one of those early development companies for the C64 which disappeared as quickly as they arrived. I don’t think i’ve ever really seen anything to come out of the company. As the game name suggests, Cyclotron was a … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.