2006 Core Design Platform: PlayStation Portable Just a short post for now to share details of Core Design’s cancelled version of Tomb Raider Anniversary (thanks to Ken Knight for the heads up). To summarize, for the 10th anniversary – Core … Continue reading →
A rather intriguing title from "The Edge" this time, and one which to be honest i’ve never really heard of before until now. The only mention seems to have been in Soft 1988, Issue 2, and no UK magazines at … Continue reading →
Now for yet another potentially uncovered title in the lost 20 something from Codemasters. This time a title which seems to have been the result of when Codemasters attempted to buy some cartoon licences from Hi-Tec after they ceased trading … Continue reading →
Top Wrestling was another fighter trying to follow in the footsteps of WWF from Ocean back in the early 90’s. This game was the Italian’s own effort, and one which was looking quite nice from Genias back in 1992. The … Continue reading →
It was meant to be a nice conversion for the cool budget kings of Flair, Microvalue. Eventually it turned out to be a nightmare for the game’s developer. Topsy Turvy was being developed for Microvalue back in 1992 by Jed … Continue reading →
2003 Realism Studios Platform: Nintendo Game Boy Advance As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the … Continue reading →
Thanks to Hedning for flagging this game up, but in COMPUTE’s Gazette May 1985, page 147, a game called Tornado Tom was flagged up. We know little about the game at present – but here is the scan from the … Continue reading →
A video game adaptation of one of my favorite movies of all time. Total Recall is a game that many of you will say was released … and it was! However, not this particular and very different version for a … Continue reading →
Touchstone was a rather ambitious RPG/graphic adventure game which was being developed for Origin by Sensible Software, back in the days when Martin Galway was part of Sensible Software. Zzap 64, issue 61, ran an article on Sensible Software and … Continue reading →
Combining comedy and, er, cycling, Tour De Force was due for release by Gremlin Graphics in 1988 yet never materialized on the C64, despite being released on the Spectrum and CPC. Your objective is to cycle through various locations around … Continue reading →
Tournament Golf was to be a conversion of the Sega arcade game Arnold Palmer’s Tournament Golf for the C64. The only knowledge we have of such a conversion was from Elite’s very own website: http://www.elite-systems.co.uk/elite/htdocs/games.php?id=64 The game got a release … Continue reading →
‘Tower Toppler’ was basically the American version of Nebulus…. and none other than John Romero of Doom fame was beind it apparently. Nebulus basically involved you controlling a frog which had to be guided up a tower, all the way … Continue reading →
A technically impressive game which you’d never expect to see on a C64, though Gremlin had other plans… They had managed to get Lotus converted to the C64 with success, so Toyota Rally didn’t seem that impossible to try too. … Continue reading →
1983 Atarisoft Platform: Commodore Vic 20 A short entry which we will try and flesh out soon. Track and Field was listed as being due for release for the Commodore Vic 20 over at https://www.digitpress.com/faq/atarisoft.htm – though was cancelled either … Continue reading →
1994 Argonaut Platform: Super Nintendo Following the success of Starwing, Argonaut sought to find a new title to utilize the Super FX chip once more and prove that the SNES still had plenty of life in it yet against the … Continue reading →
A short entry for a game that you can currently play, but not in its originally intended form. Strider 2 was a poor sequel released for various 8-bit and 16-bit platforms by US Gold and developed by Tiertex. Originally the … Continue reading →
Yet another Codemasters title that never was. This time, Codemasters put out an advert in a magazine – giving rates for conversions of their titles to other platforms. Transmuter was listed, with a £2500 bounty to convert from the Spectrum … Continue reading →
Trantor was a fairly well received game, but mainly for its awesome music and graphics. The game itself sucked a little bit, but overall it still has its fans. Recently C64 endings discovered that at the end of the first … Continue reading →
A very quick entry, but it seems that there exists a version of Trantor the Last Stormtrooper which features graphics by Paul (Dokk) Docherty. Paul Docherty wrote in a feature on C64.com that “I did some in-game graphics too, but … Continue reading →
At present for this title, we are merely going by a game title which was name dropped in a demo called Funitrax Banzai by Henrik Buus Jensen. In the greetings page, Henrik greets those who are working on the game … Continue reading →
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